Created page with "SATURDAY 9 NOVEMBER 1968 <br> 314th day - 52 days to come ---- Working on<u> CROSSINGS</u>. for the book. <br> Spoke to Claude and told him about <u>EXECUTIVE DECISION</..."
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Played 4-hand <u>PROPERTY</u>, formerly <u>MONOPOLY SQUARES</u>.  <br>
Played 4-hand <u>PROPERTY</u>, formerly <u>MONOPOLY SQUARES</u>.  <br>
Played well.
Played well.
Their son had a copy of STRATOMATIC FOOTBALL. I looked at the rules but was too tired to concentrate... BB mailed out CULBERTSON'S HOYLE and FUN WITH GAMES OF RUMUY - to Lech,
Their son had a copy of <u>STRATOMATIC FOOTBALL</u>. I looked <br>
TAWAN
at the rules but was too tired to concentrate. <br>
il (cont. frem 11/20) [11/20] wat and the 48 remaining cards are placed in a 688 pattern to form a board players place pieces on (say the first 8 numbers of a suit they chose previously,
BB mailed out <u>CULBERTSON'S HOYLE</u> and <u>FUN WITH GAMES OF RUMMY</u> - to Lech. <br>
A second deck is used also without kings and players have a hand of (say) & cards. Play of a card allows them to move along cards of the color
----
of the card, on a long cards of the panity of the card, or to along high on low cards depending on whether the card is high or low, (This probably gives too much freedom, probably one cand from which one of the three factors can be chosen would be better.) A possible objective would be reaching as many of apponent's pieces as possible on a move and... scoring for the wuchber reacheld as I for 1, 3 for 2 , 6 for 3,
(cont. from 11/20) [11/20] <br>
Another possibility would be having an high-low marker When placed on high a player can move thru au ascending series of cards. When on low a descending series. It takes one move to switch the marken. A possible objective might be to switch suits, that is from a starting suit to another pre-chosen suit
and the 48 remaining cards are placed in a 6x8 pattern <br>
From 2 to of can play,
to form a board. Players place pieces on (say) the <br>
etc.
first 8 numbers of a suit they chose previously. <br>
(This needs some testing but is definitely a viable Played <u>NETWORK II</u>, one game with Dana, then a few with
A second deck is used also without kings and players <br>
game.)
have a hand of (say) 4 cards. Play of a card allows <br>
them to move along cards of the color <s>chose</s> of the <br>
card, or along cards of the parity of the card, or <br>
along high or low cards depending on whether the card is <br>
high or low. (This probably gives too much freedom. Probably  <br>
one cand from which one of the three factors can be chosen <br>
would be better.) A possible objective would be reaching as <br>
many of opponent's pieces as possible on a move and <br>
scoring for the number reached as 1 for 1, 3 for 2 , 6 for 3, <br>
etc. <br>
Another possibility would be having a high-low marker. <br>
When placed on high a player can move thru an ascending <br>
series of cards. When on low a descending series. It takes <br>
one move to switch the marker. A possible objective <br>
might be to switch suits, that is from a starting suit <br>
to another pre-chosen suit. <br>
From 2 to of can play. <br>
(This needs some testing but is definitely a viable game.) <br>
Played <u>NETWORK II</u>, one game with Dana, then a few with <br>
BB. Good.
BB. Good.