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Created page with "10/14 TUESDAY 15 OCTOBER 1968 289th day - 77 days to come ---- Called Jerry D'Arcey. He is in New York to see some game companies about action games. He also with get..."
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10/14 | 10/14 <br> | ||
TUESDAY 15 OCTOBER 1968 | TUESDAY 15 OCTOBER 1968 <br> | ||
289th day - 77 days to come | 289th day - 77 days to come <br> | ||
---- | ---- | ||
Called Jerry D'Arcey. He is in New York to see some game | Called Jerry D'Arcey. He is in New York to see some game <br> | ||
companies about action games. He also with get back | companies about action games. He also with get back <br> | ||
<u>BLUFF</u> from E.S.R. He will go home this afternoon. | <u>BLUFF</u> from E.S.R. He will go home this afternoon. <br> | ||
He was already at Parker Brothers. They gave him a | He was already at Parker Brothers. They gave him a <br> | ||
$500 advance on <u>KU-FU</u> but now are having 2nd thoughts | $500 advance on <u>KU-FU</u> but now are having 2nd thoughts <br> | ||
about it. They told him that <u>COUP D'ÉTAT</u> is picking up. | about it. They told him that <u>COUP D'ÉTAT</u> is picking up. <br> | ||
Jerry rewrote the rules and they will use them. Jerry sub- | Jerry rewrote the rules and they will use them. Jerry sub- <br> | ||
mitted his <u>THE GAME OF URANIUM</u> to Parker. | mitted his <u>THE GAME OF URANIUM</u> to Parker. <br> | ||
{In a small town bought a trivial game by Watkins Strathmore. | {In a small town bought a trivial game by Watkins Strathmore. <br> | ||
<u>HUNT</u>. It has attractive cards with pictures of animals. | <u>HUNT</u>. It has attractive cards with pictures of animals. | ||
Jerry is going to show the chapter of his book on "Adult | Jerry is going to show the chapter of his book on "Adult <br> | ||
Games" to Grove Press. I told him about <u>CRAZY BLOCKS</u>. | Games" to Grove Press. I told him about <u>CRAZY BLOCKS</u>. <br> | ||
which was in July '68 ''T&N'' and is just like his | which was in July '68 ''T&N'' and is just like his <br> | ||
<u>HANG UP</u>. Promised to send him the clipping. He is | <u>HANG UP</u>. Promised to send him the clipping. He is <br> | ||
manufacturing "Hang Up" himself and selling it locally. | manufacturing "Hang Up" himself and selling it locally. | ||
Bought a large supply of plastic arrows in 5 colors for | Bought a large supply of plastic arrows in 5 colors for <br> | ||
$1.20 in Hudson, N.Y. They are rather flimsy but are usable | $1.20 in Hudson, N.Y. They are rather flimsy but are usable <br> | ||
as game marker's when direction is required. | as game marker's when direction is required. <br> | ||
At the Berkshire Authenium [Athenaeum] in Pittsfield, Mass. saw | At the Berkshire Authenium [Athenaeum] in Pittsfield, Mass. saw <br> | ||
<u>HOW TO WIN AT SOLITAIRE</u> by Walter B. Gibson, Doubleday 1964. | <u>HOW TO WIN AT SOLITAIRE</u> by Walter B. Gibson, Doubleday 1964. <br> | ||
It contained the following two some what different games: - | It contained the following two some what different games : - <br> | ||
<u>TIT-TAT-TOE</u> - Deal out 4 cards in a 3x3 square. A line | <u>TIT-TAT-TOE</u> - Deal out 4 cards in a 3x3 square. A line <br> | ||
of 3, including the diagonal can be removed if it is | of 3, including the diagonal can be removed if it is <br> | ||
all the same color (red or black), it is the same denomination, | all the same color (red or black), it is the same denomination, <br> | ||
or it is in sequence (with Ace low). | or it is in sequence (with Ace low). <br> | ||
If more than 1 can be removed, there is a choice, which | If more than 1 can be removed, there is a choice, which <br> | ||
provides the skill. Removed cards are replaced from | provides the skill. Removed cards are replaced from <br> | ||
the deck. Win by getting all cards dealt out. | the deck. Win by getting all cards dealt out. <br> | ||
Variations : - If the layout will permit all the cards | Variations : - If the layout will permit all the cards <br> | ||
to be removed at one time (three lines) it is a "sweep" | to be removed at one time (three lines) it is a "sweep" <br> | ||
and the game is won. | and the game is won. <br> | ||
The Ace can be considered High as well as low to make | The Ace can be considered High as well as low to make <br> | ||
the game easier. | the game easier. <br> | ||
The 2 jokers can be used. They are completely wild. | The 2 jokers can be used. They are completely wild. <br> | ||
There are now 54 cards <s>and</s> which deal out equally | There are now 54 cards <s>and</s> which deal out equally <br> | ||
in 3's. To win the player must be able to remove one | in 3's. To win the player must be able to remove one <br> | ||
more line after the last 3 cards are dealt out. | more line after the last 3 cards are dealt out. <br> | ||
<u>MONTE CARLO</u> - Deal out 20 cards as shown. The sequence of | <u>MONTE CARLO</u> - Deal out 20 cards as shown. The sequence of <br> | ||
order is as shown by the numbers. Any | order is as shown by the numbers. Any <br> | ||
two (but not 3) cards that are of the | two (but not 3) cards that are of the <br> | ||
same denomination and are adjacent to | same denomination and are adjacent to <br> | ||
each other, including diagonal, can be removed. | each other, including diagonal, can be removed. <br> | ||
When cards are removed the cards below | When cards are removed the cards below <br> | ||
(higher number) in the sequence are moved | (higher number) in the sequence are moved <br> | ||
up and additional cards are added to the end. | up and additional cards are added to the end. <br> | ||
Win by removing all cards. | Win by removing all cards. | ||
[Diagram of 20 cards laid out in a 4 x 5 grid pattern. Numbered 1 -20 from the top left to the bottom right. There are 4 rows and 5 columns.] | |||
(cont. on 10/14) | (cont. on 10/14) |