Created page with "10/14 TUESDAY 15 OCTOBER 1968 289th day - 77 days to come ---- Called Jerry D'Arcey. He is in New York to see some game companies about action games. He also with get..."
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10/14
10/14 <br>
TUESDAY 15 OCTOBER 1968
TUESDAY 15 OCTOBER 1968 <br>
289th day - 77 days to come
289th day - 77 days to come <br>
  ----
  ----
Called Jerry D'Arcey. He is in New York to see some game
Called Jerry D'Arcey. He is in New York to see some game   <br>
companies about action games. He also with get back  
companies about action games. He also with get back   <br>
<u>BLUFF</u> from E.S.R. He will go home this afternoon.  
<u>BLUFF</u> from E.S.R. He will go home this afternoon.   <br>
He was already at Parker Brothers. They gave him a  
He was already at Parker Brothers. They gave him a   <br>
$500 advance on <u>KU-FU</u> but now are having 2nd thoughts  
$500 advance on <u>KU-FU</u> but now are having 2nd thoughts   <br>
about it. They told him that <u>COUP D'ÉTAT</u> is picking up.  
about it. They told him that <u>COUP D'ÉTAT</u> is picking up.   <br>
Jerry rewrote the rules and they will use them. Jerry sub-
Jerry rewrote the rules and they will use them. Jerry sub- <br>
mitted his <u>THE GAME OF URANIUM</u> to Parker.  
mitted his <u>THE GAME OF URANIUM</u> to Parker.   <br>
{In a small town bought a trivial game by Watkins Strathmore.  
{In a small town bought a trivial game by Watkins Strathmore.   <br>
<u>HUNT</u>. It has attractive cards with pictures of animals.
<u>HUNT</u>. It has attractive cards with pictures of animals.


Jerry is going to show the chapter of his book on "Adult
Jerry is going to show the chapter of his book on "Adult <br>
Games" to Grove Press. I told him about <u>CRAZY BLOCKS</u>.  
Games" to Grove Press. I told him about <u>CRAZY BLOCKS</u>.   <br>
which was in July '68 ''T&N'' and is just like his  
which was in July '68 ''T&N'' and is just like his   <br>
<u>HANG UP</u>. Promised to send him the clipping. He is  
<u>HANG UP</u>. Promised to send him the clipping. He is   <br>
manufacturing "Hang Up" himself and selling it locally.
manufacturing "Hang Up" himself and selling it locally.


Bought a large supply of plastic arrows in 5 colors for  
Bought a large supply of plastic arrows in 5 colors for   <br>
$1.20 in Hudson, N.Y. They are rather flimsy but are usable
$1.20 in Hudson, N.Y. They are rather flimsy but are usable <br>
as game marker's when direction is required.  
as game marker's when direction is required.   <br>
At the Berkshire Authenium [Athenaeum] in Pittsfield, Mass. saw  
At the Berkshire Authenium [Athenaeum] in Pittsfield, Mass. saw   <br>
<u>HOW TO WIN AT SOLITAIRE</u> by Walter B. Gibson, Doubleday 1964.  
<u>HOW TO WIN AT SOLITAIRE</u> by Walter B. Gibson, Doubleday 1964.   <br>
It contained the following two some what different games: -
It contained the following two some what different games : -   <br>
<u>TIT-TAT-TOE</u> -  Deal out 4 cards in a 3x3 square. A line
<u>TIT-TAT-TOE</u> -  Deal out 4 cards in a 3x3 square. A line <br>
of 3, including the diagonal can be removed if it is  
of 3, including the diagonal can be removed if it is   <br>
all the same color (red or black), it is the same denomination,  
all the same color (red or black), it is the same denomination,   <br>
or it is in sequence (with Ace low).
or it is in sequence (with Ace low). <br>
If more than 1 can be removed, there is a choice, which  
If more than 1 can be removed, there is a choice, which   <br>
provides the skill. Removed cards are replaced from  
provides the skill. Removed cards are replaced from   <br>
the deck. Win by getting all cards dealt out.
the deck. Win by getting all cards dealt out. <br>
Variations : - If the layout will permit all the cards  
Variations : - If the layout will permit all the cards   <br>
to be removed at one time (three lines) it is a "sweep"  
to be removed at one time (three lines) it is a "sweep"   <br>
and the game is won.
and the game is won. <br>
The Ace can be considered High as well as low to make  
The Ace can be considered High as well as low to make   <br>
the game easier.
the game easier. <br>
The 2 jokers can be used. They are completely wild.  
The 2 jokers can be used. They are completely wild.   <br>
There are now 54 cards <s>and</s> which deal out equally  
There are now 54 cards <s>and</s> which deal out equally   <br>
in 3's. To win the player must be able to remove one
in 3's. To win the player must be able to remove one <br>
more line after the last 3 cards are dealt out.
more line after the last 3 cards are dealt out. <br>
<u>MONTE CARLO</u> - Deal out 20 cards as shown. The sequence of
<u>MONTE CARLO</u> - Deal out 20 cards as shown. The sequence of <br>
order is as shown by the numbers. Any  
order is as shown by the numbers. Any   <br>
two (but not 3) cards that are of the
two (but not 3) cards that are of the <br>
same denomination and are adjacent to  
same denomination and are adjacent to   <br>
each other, including diagonal, can be removed.
each other, including diagonal, can be removed. <br>
When cards are removed the cards below  
When cards are removed the cards below   <br>
(higher number) in the sequence are moved
(higher number) in the sequence are moved <br>
up and additional cards are added to the end.  
up and additional cards are added to the end.   <br>
Win by removing all cards.
Win by removing all cards.
[Diagram of 20 cards laid out in a 4 x 5 grid pattern. Numbered 1 -20 from the top left to the bottom right. There are 4 rows and 5 columns.]
(cont. on 10/14)
(cont. on 10/14)