Compare revisions: 1968_Sackson_300_October 08.jpg
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each corner in the line. If he is wrong the opponent scores <br> | each corner in the line. If he is wrong the opponent scores <br> | ||
10 points. (Played it twice. It is pleasant.) | 10 points. (Played it twice. It is pleasant.) | ||
Played PATTERNS II. They liked the basic idea tremendously <br> | |||
but as we played a round of 4 the scoring fell down <br> | |||
in a few cases. Later in evening came up with the following <br> | |||
scoring which I think pretty much takes care of the <br> | |||
problems. <br> | |||
Each player is scored only on the places he marks <br> | |||
( ). Scores + 1 for a correct guess and -1 for a mistake <br> | |||
and can end up with a minus score. If he doesn't see <br> | |||
any pattern at all he makes no guesses and scores 0. <br> | |||
The "designer" scores twice the difference between the <br> | |||
high score and the low score, even if below 0. Foe each <br> | |||
player who made no guesses the designer is given a <br> | |||
penalty of 5 points. | |||
Called Felicia during day and told her I'd bring <br> | |||
<u>EXECUTIVE DECISION</u> to them Friday. |