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player does not have the letter his opponent calls he does not place  <br>
player does not have the letter his opponent calls he does not place  <br>
a letter that turn (which with 60 dice hardly ever happens), Play till all filled. <br>
a letter that turn (which with 60 dice hardly ever happens), Play till all filled. <br>
- Players score for words as follows horizontally or vertically - only one in any row or column 1-7 - 15 points, 6-10 points, 5-6 points, 4 - 3 points, 3-2 points. There is also a bonus of 5 points for
Players score for words as follows, horizontally or vertically - <br>
each intersection of two letter words. We played a game and I won by a big mangin I told him it wasn't commercial since it would be expensive and
only one in any row or column : - 7-15 points, 6-10 points, 5-6 points, <br>
could be played with pencil & paper. I made the following... suggestions which might make it a little more to commerciali
4-3 points, 3-2 points. There is also a bonus of 5 points for <br>
to Make a set consist of 17 dice instead of 20 so that with 3 sets there are 51, only two more than the 99 spaces on the grid, This will make choice of the
each intersection of two 7-letter words. <br>
proper die for a letter important. When the opponent calls a letter a player doesn't have he cannot place a letter but he also must choose a die and discard it. Play until 49 dice have been used.....
We played a game and I won by a big margin. <br>
Nat had "Mark I" which has a 5x5 grid and two sets of dice each. There are larger marks up to a 23 x 23. I suggested that Nat. forget anything over "mank I. He has separate equipt for each and I suggested that the rules include both "mark I and "mark the
I told him it wasn't commercial since it would be expensive and <br>
former in the center of the 7x7 grid, Called the vis, playing card co, and asked where to get <u>FUN WITH GAMES OF RUMMY!</u>
could be played with pencil & paper. I made the following <br>
They suggested writing to cincinnati and ondering a copy for 50€
suggestions which might make it a little more commercial : - <br>
ceea
<s>Use</s> Make a set consist of 17 dice instead of 20 so <br>
that with 3 sets there are 51, only two more than the <br>
99 spaces on the grid, This will make choice of the <br>
proper die for a letter important. When the opponent <br>
calls a letter a player doesn't have he cannot place <br>
a letter but he also must choose a die and discard it. <br>
Play until 4-9 dice have been used. <br>
Nat had "Mark I" which has a 5x5 grid and two sets of dice each. <br>
There are larger "marks" up to a 23 x 23. I suggested that Nat <br>
forget anything over "mark II. He has separate equipt. for each and I <br>
suggested that the rules include both "mark I" and "mark II", the
former in the center of the 7x7 grid.  <br>
 
Called the vis, playing card co, and asked where to get <u>FUN WITH GAMES OF RUMMY!</u>
They suggested writing to Cincinnati and ordering a copy for 50 [cents].