Compare revisions: 1968_Sackson_283_September 21.jpg
Created page with "9/20 SATURDAY 21 SEPTEMBER 1968 Ember Day St. Matthew, Evangelist 265th day - 101 days to come ---- went over BATTA HAIO and shelves pro SOCCER GAME and placed the..."
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9/20 | 9/20 <br> | ||
SATURDAY 21 SEPTEMBER 1968 | SATURDAY 21 SEPTEMBER 1968 <br> | ||
Ember Day | Ember Day <br> | ||
St. Matthew, Evangelist | St. Matthew, Evangelist <br> | ||
265th day - 101 days to come | 265th day - 101 days to come <br> | ||
---- | ---- | ||
Went over <u>BATTA HAI</u> and <u>PRO SOCCER GAME</u> and placed them on | |||
the shelves. | |||
Worked on <u>EXECUTIVE DECISION</u> material. | |||
Fay Baker called. She will be finishing her book in about a <br> | |||
month and wants to get to work on the TV games again particularly <br> | |||
<u>TREASURE HUNT</u>. I told her that I would be much too busy <br> | |||
with my book. She said she respected that, but wants me to <br> | |||
think about having the audience participate by pushing buttons, <br> | |||
in my spare time. Worked out the details for the game MONOPOLY | in my spare time. | ||
played it with | |||
Two to 6 can play Divide a set of chips (50 white | Worked out the details for the game <u>MONOPOLY SQUARES</u> and <br> | ||
Use a deck of cards | played it with Jerry & Miriam Fredericks with the rules as <br> | ||
follow. Draw an 8 x 8 grid. Head the columns with red numbers <br> | |||
After playing the player draws from the deck until he again | from <s>one to</s> 1 to 8 and the rows with black numbers <br> | ||
when a player plays on another players space he may after paying | from 1 to 8. <br> | ||
Two to 6 can play Divide a set of chips (50 white, <br> | |||
(cont | 25 red, 25 blue, worth 1-5-10) equally between the players, <br> | ||
discarding those that don't divide equally <br> | |||
Use a deck of cards. Cut for first. Players in turn draw cards <br> | |||
until they have at least one numbered black and one numbered <br> | |||
red card. (In other words a player will have one of one color <br> | |||
and 1 or more of the other color.) Picture cards as drawn are <br> | |||
placed face up in front of the player. <br> | |||
After all players have their hands, players in turn play <br> | |||
a red and a black numbered card to indicate a square on the <br> | |||
board 9's & 10's are wild in their color. If the player plays <br> | |||
an empty space he places his initials in it. If he plays <br> | |||
a space owned by an opponent he must pay rent. The <br> | |||
rent is determined by counting the number of spaces the <br> | |||
player owns in the orthogonally connected group to which <br> | |||
the space belongs. This is multiplied by a factor determined by <br> | |||
the suit of the played cards. The factor is worked out by <br> | |||
assigning a value of 1 to the minor suits [diamond] & [club] and a value of <br> | |||
2 to the maior suits. Multiply the values of the two cards <br> | |||
(Thus [diamond] & [club] gives a factor of 1 and [spades] & ♡ gives a factor of of 4.) | |||
If a player plays in his own space he puts a circle in it. <br> | |||
If he chooses to, or is forced to play in a space a second <br> | |||
time he loses the space and erases his initial and the circle. <br> | |||
The space can now be claimed in the usual manner. <br> | |||
After playing the player draws from the deck until he again <br> | |||
has at least one numbered red a black card, when exhausted the <br> | |||
used cards are [crossed out] shuffled and reused. <br> | |||
when a player plays on another players space he may, after <br> | |||
paying rent, buy the space . Picture cards are used for buying. <br> | |||
A jack is worth 1, a queen 2, a king 3. The buyer pays the owner <br> | |||
1 point for each orthogonally connected space in the group. <br> | |||
If he has to use a value too high he does not receive change. <br> | |||
The original owner gets the picture cards and can then <br> | |||
(cont. on 9/20) |