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landing on spaces. Other spaces allow a player a choice of how much he wants  <br>
landing on spaces. Other spaces allow a player a choice of how much he wants  <br>
to gamble at various types of games. <br>
to gamble at various types of games. <br>
<u>SPECULATION</u> - Players bid for options which are connected with the board spaces. There is a single token which is moved in turn by the the players by dice throw. When a player moves the token to a space whose option he has, he gains this property and when other players move the token over it they must pay rent. (I'll get this.)
<u>SPECULATION</u> - Players bid for options which are connected with the <br>
<u>THE IMPOSSIBLE GAME</u> - Players in turn throw the 6 dice They choose a row (on column) and place matching dice on it. He then gets
board spaces. There is a single token which is moved in turn by the <br>
two more throws to try and complete the row (or column. If a row. (or column) is completed the player can continue for another (parallel row (or column. And so on for a possible six rows (or columns) The scoring is as follows: Four- of a kind in the first roll
the players by dice throw. When a player moves the token to a space <br>
whose option he has, he gains this property and when other <br>
players move the token over it they must pay rent. (I'll get this.) <br>
<u>THE IMPOSSIBLE GAME</u> - Players in turn throw the 6 dice. They <br>
choose a row (or column) and place matching dice on it. He then gets <br>
two more throws to try and complete the row (or column). If a row <br>
(or column) is completed the player can continue for another (parallel)  <br>
row (or column). And so on, for a possible six rows (or columns). The <br>
scoring is as follows : -  <br>
Four- of a kind in the first roll
- 25 points Complete one row in one rollanara
- 25 points Complete one row in one rollanara
-100 points complete one row in two rolls ---
-100 points complete one row in two rolls ---