Line 19: Line 19:
First to get rid of all his cards wins  <br>
First to get rid of all his cards wins  <br>
2 to 4 play. In the deck there are several wild cards  <br>
2 to 4 play. In the deck there are several wild cards  <br>
which can be used as any number.
which can be used as any number.<s></s>


<u>SITUATION 4</u> P. See picture in 1968 catalog. Players on
<u>SITUATION 4</u> P. See picture in 1968 catalog. Players, or  <br>
teams place pieces of the sig saw puzzle pieces must start at the edge next to them and then move outward. when their airport is completely covered they may... make use of one of their paratroop pieces (how many ?) to place a jig Saw piece next to an opponent's sig saw piece... Once the tank field is covered the player inay place a tank on one of their jig Saw
teams, place pieces of the jig saw puzzle. Pieces must   <br>
This stops the opponent from placing a sig saw po, next to the tank. Tanks
start at the edge next to them and then move outward.   <br>
can only get across the river on a players onn bridge. If both players have tanks bearing on the same emptor ...Jig saw space that space cannot be filled Bridges can be placed when a players sig saw.pes, are on both abutments Continue playing until board is covered on only blocked spaces are left.
When their airport is completely covered they may   <br>
Scoring is based on covering certain key areas. When covered the playen places al flag on them. A player also sloves for staces placing a bridge leach player has two). player also stores for completely covering one
make use of one of their paratroop pieces (how many?) to   <br>
of the 32 grids on the board, "Fairly complete idea... <u>STAR TREK</u> (Ideal) A large quadrille board with space
place a jig saw piece next to an opponent's jig saw piece.   <br>
features. Didn't look at rules, will have to look at again. <u>WHOOPS</u> (Aurora) 12 or 16 large sized cup shaped
Once the tank field is covered the player may place a   <br>
plastic pcs. each one numbered on the bottom. These & Number are set up in a given pattern and spacing
tank on one of their jig saw pcs. This stops the opponent   <br>
players in turn start at one end and stepping only on the tops, move around and try
from placing a jig saw pc. next to the tank. Tanks <br>
to pick up the cups numerical order. stop when touch the floor. (Rough idea.)
can only get across the river on a players own bridge.   <br>
If both players have tanks bearing on the same empty  <br>
jig saw space, that space cannot be filled. Bridges can   <br>
be placed when a players jig saw pcs. are on both   <br>
abutments. Continue playing until board is covered or  <br>
only blocked spaces are left. <br>
Scoring is based on covering certain key areas. When   <br>
covered the player places a flag on them. A player   <br>
also scores for <s>places</s> placing a bridge (each player   <br>
has two). A player also scores for completely covering one <br>
of the 32 grids on the board. (Fairly complete idea.)
 
<u>STAR TREK</u> (Ideal) A large quadrille board with space <br>
features. Didn't look at rules, will have to look at again.   <br>
 
<u>WHOOPS</u> (Aurora) 12 or 16 <s>cup</s> large sized cup shaped <br>
plastic pcs. each one numbered on the bottom. These   <br>
are set up in a given pattern and spacing.  <br>
Players in turn start at one end and, stepping   <br>
only on the tops, move around, and try <br>
to pick up the cups in numerical order.   <br>
Stop when touch the floor. (Rough idea.) <br>
(cont. on 7/26)
(cont. on 7/26)