Created page with "7/26 SATURDAY 27 JULY 1968 209th day - 157 days to come ---- In Paramus saw : <u>STUMP</u> (MB) There is a ning with numbers I to to spaced around... • it in numerical..."
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7/26
7/26 <br>
SATURDAY 27 JULY 1968
SATURDAY 27 JULY 1968 <br>
209th day - 157 days to come  
209th day - 157 days to come  
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In Paramus saw :
In Paramus saw : - <br>
<u>STUMP</u> (MB) There is a ning with numbers I to to spaced around... • it in numerical onder. Mounted on the ring are two arrows which are movable and one points clockwise and one counter-clockwise. There is a deck of cards with numbers 1 to 40 To setup, two cards are turned from the deck and the arrows are set at these two numbers So that there is the least gap between the heads of the arrows, Each player gets a hand of 5 cards and then Players in turn draw a card from the deck and, if possible, play a card the corresponding to a number in the gap between the arrow. They end their that turn by playing a card and moving one of the arrows to that number, keeping the gap as Ismall as possible so that the next player has less chance of getting rid of a card... First to get rid of all his cards wins,
<u>STUMP</u> (MB) There is a ring with numbers 1 to 40 spaced around <br>
it in numerical order. Mounted on the ring are two arrows which are   <br>
movable and one points clockwise and one counter-clockwise. There is   <br>
a deck of cards with numbers 1 to 40. To setup, two cards are turned   <br>
from the deck and the arrows are set at these two numbers   <br>
so that there is the least gap between the heads of the   <br>
arrows. Each player gets a hand of 5 cards <s>and in turn</s> and then Players in turn draw a card from the deck and, if possible, play a card the corresponding to a number in the gap between the arrow. They end their that turn by playing a card and moving one of the arrows to that number, keeping the gap as Ismall as possible so that the next player has less chance of getting rid of a card... First to get rid of all his cards wins,
2 to 4 play in the deck there are several wild cards which can be used as any number, <u>SITUATION 4</u> P. See picture in 1968 catalog. Players on
2 to 4 play in the deck there are several wild cards which can be used as any number, <u>SITUATION 4</u> P. See picture in 1968 catalog. Players on
teams place pieces of the sig saw puzzle pieces must start at the edge next to them and then move outward. when their airport is completely covered they may... make use of one of their paratroop pieces (how many ?) to place a jig Saw piece next to an opponent's sig saw piece... Once the tank field is covered the player inay place a tank on one of their jig Saw
teams place pieces of the sig saw puzzle pieces must start at the edge next to them and then move outward. when their airport is completely covered they may... make use of one of their paratroop pieces (how many ?) to place a jig Saw piece next to an opponent's sig saw piece... Once the tank field is covered the player inay place a tank on one of their jig Saw