Notes for 1963_Sackson_354_November 30.jpg: Page #1
Original title: 1963_Sackson_354_November 30.jpg

Transcription
SATURDAY 30 NOVEMBER 1963 St. Andrew, Apostle 334th day - 31 days to come
R'cd. 1 order for 3 FOCUS booklets.
R'cd. letter from Bill Caruson that a copy of ACQUIRE was on the way.
Didn't go to Kruskal's due to weather & other circumstances. Called there.
At Alexander's in Paramus saw INTERSTATE HIGHWAY (S&R) Multiple race game. Each player has a service station, garage, & motel which the can place wherever they want at the beginning of game. When pass another player's facility must stop & pay a fee. Can move up to twice the spun number if wish to take a chance. Any of the other players in that turn can spin for a badge. If spin a badge take on face down - 3 type with different fines. Announce the type & caught player must pay or challenge. Penalties depending on who is right. First to complete a drawn trip gets a bonus. Most money wins. - (Fairly complete rules).
At Bamburgers saw 6 games by a new San Francisco company :- "Center for the Gifted Child Inc.". SWORDS & PLOUGHSHARES - Bought STEP CHESS - Played on a 13x13 board. 2, 3, or 4 players. Each player has 1 king & 8 pawns. A pawn on the outside ring it moves like a "King". On the next ring it moves like a "knight". On the next ring it moves like a "rook". On the next ring it moves like a "queen". A pawn is not allowed to enter the center square (summit) or to pass over it, and cannot check a king over the summit. The ring in which the pawn start its move determines the move & if the pawn move away from the center it changes back to that ring.
[Diagram of 13x13 grid drawn by Sackson depicting the starting positions for the pawns (labeled "P") and king (labeled "K"). The center square is marked with an "X"]
Object to either checkmate the opponent's kings or to reach the summit with own king. If more than 2 play, when one player is checkmated all his pieces are removed and the game continues. (The board was 3-dimensional - a pyramid going up to the summit).
GOLD RUSH :- path board with buildings mounted on it. Object to reach Klondike, rent a hotel room, stake claims, then file them, they buy equipment and return to mine gold and then bring it to town & stow it in hotel room. Move by dice. If more then one player stakes a claim the same claim the first back to file it gets it. Assay office tells capacity of mine. When buy (Contin. 12/1)