Compare revisions: 1963_Sackson_354_November 30.jpg
added hyperlinks to glossary terms
|
|||
---|---|---|---|
This revision marked as completed. This revision marked as approved. |
|||
Line 2: | Line 2: | ||
St. Andrew, Apostle 334th day - 31 days to come | St. Andrew, Apostle 334th day - 31 days to come | ||
---- | ---- | ||
R'cd. 1 order for 3 <u>FOCUS</u> booklets. | R'cd. 1 order for 3 [https://sacksonportal.museumofplay.org/s/sackson-portal/page/glossary-games#focus <u>FOCUS</u>] booklets. | ||
R'cd. letter from Bill Caruson that a copy of <u>ACQUIRE</u> was on the way. | R'cd. letter from [https://sacksonportal.museumofplay.org/s/sackson-portal/page/glossary-people#caruson-william Bill Caruson] that a copy of [https://sacksonportal.museumofplay.org/s/sackson-portal/page/glossary-games#acquire <u>ACQUIRE</u>] was on the way. | ||
Didn't go to Kruskal's due to weather & other circumstances. Called there. | Didn't go to Kruskal's due to weather & other circumstances. Called there. | ||
Line 13: | Line 13: | ||
<u>SWORDS & PLOUGHSHARES</u> - Bought | <u>SWORDS & PLOUGHSHARES</u> - Bought | ||
<u>STEP CHESS</u> - | <u>STEP CHESS</u> - | ||
Played on a 13x13 board. 2, 3, or 4 players. Each player has 1 king & 8 pawns. A pawn on the outside ring it moves like a "King". On the next ring it moves like a "knight". On the next ring it moves like a "rook". On the next ring it moves like a "queen". A pawn is not allowed to enter the center square (summit) or to pass over it, and cannot check a king over the summit. The ring in which the pawn start its move determines the move & if the pawn move away from the center it changes back to that ring. [Diagram of 13x13 grid drawn by Sackson depicting the starting positions for the pawns (labeled "P") and king (labeled "K"). The center square is marked with an "X"] | Played on a 13x13 board. 2, 3, or 4 players. Each player has 1 king & 8 pawns. A pawn on the outside ring it moves like a "King". On the next ring it moves like a "knight". On the next ring it moves like a "rook". On the next ring it moves like a "queen". A pawn is not allowed to enter the center square (summit) or to pass over it, and cannot check a king over the summit. The ring in which the pawn start its move determines the move & if the pawn move away from the center it changes back to that ring. | ||
[Diagram of 13x13 grid drawn by Sackson depicting the starting positions for the pawns (labeled "P") and king (labeled "K"). The center square is marked with an "X"] | |||
Object to either checkmate the opponent's kings or to reach the summit with own king. If more than 2 play, when one player is checkmated all his pieces are removed and the game continues. (The board was 3-dimensional - a pyramid going up to the summit). | Object to either checkmate the opponent's kings or to reach the summit with own king. If more than 2 play, when one player is checkmated all his pieces are removed and the game continues. (The board was 3-dimensional - a pyramid going up to the summit). | ||
<u>GOLD RUSH</u> :- path board with buildings mounted on it. Object to reach Klondike, rent a hotel room, stake claims, then file them, they buy equipment and return to mine gold and then bring it to town & stow it in hotel room. Move by dice. If more then one player <s>stakes a claim</s> the same claim the first back to file it gets it. Assay office tells capacity of mine. When buy (Contin. 12/1) | <u>GOLD RUSH</u> :- path board with buildings mounted on it. Object to reach Klondike, rent a hotel room, stake claims, then file them, they buy equipment and return to mine gold and then bring it to town & stow it in hotel room. Move by dice. If more then one player <s>stakes a claim</s> the same claim the first back to file it gets it. Assay office tells capacity of mine. When buy (Contin. 12/1) |