Compare revisions: 1963_Sackson_339_November 15.jpg
Created page with "FRIDAY 15 NOVEMBER 1963 319th day - 46 days to come ---- Miss Stringer called. I'm to call the new development manager: Angelo Longo After toy fair time. 1 order for <u..."
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Players move on outside track at start. Collect pay when pass "Payday" the more the education the higher. When stop on "SCHOOL" can stop and take next degree - pay tuition & wait till throw a 7 or double. Don't have to if don't want to. Can deposit money when land on "Bank". And if have money when land in bank collect interest. Can also buy real estate when land in bank. Collect profits at some space, but also may have to pay income tax. Can buy insurane when land in insurance bldg. & have to play premium every time land there. Insurance is against sickness expenses. Can borrow money and must pay interest when throw double 1 (movement is by 2 dice). Certain penalties are put in the <s>school</s> scholarship fund & are taken when land on "school". When get certain holdings can move to next track but do not have to go back if lose them. First to get enough holdings to retire wins (passed thru the doorway in last track.) Rough idea. | Players move on outside track at start. Collect pay when pass "Payday" the more the education the higher. When stop on "SCHOOL" can stop and take next degree - pay tuition & wait till throw a 7 or double. Don't have to if don't want to. Can deposit money when land on "Bank". And if have money when land in bank collect interest. Can also buy real estate when land in bank. Collect profits at some space, but also may have to pay income tax. Can buy insurane when land in insurance bldg. & have to play premium every time land there. Insurance is against sickness expenses. Can borrow money and must pay interest when throw double 1 (movement is by 2 dice). Certain penalties are put in the <s>school</s> scholarship fund & are taken when land on "school". When get certain holdings can move to next track but do not have to go back if lose them. First to get enough holdings to retire wins (passed thru the doorway in last track.) Rough idea. | ||
At Amberstones played their new <u>MANCALA TYPE</u> game. Each player has 80 stones (preferably but necessarily of different colors) and plays in one row of the holes. Plays are one of two type. Taking from 1 to 8 stones from stock and sowing them starting at the hold at the end away from "Pot". (cont. 11/14/64) | At Amberstones played their new <u>MANCALA TYPE</u> game. [Diagram drawn by Sackson illustrating the layout of holes | ||
and placement of each player's "Pots" for the MANCALA TYPE game. Two rows of 8 holes, with a square labeled "POT" on to the right side of each player's row]. Each player has 80 stones (preferably but necessarily of different colors) and plays in one row of the holes. Plays are one of two type. Taking from 1 to 8 stones from stock and sowing them starting at the hold at the end away from "Pot". (cont. 11/14/64) |