Transcription

MONDAY 8 AUGUST 1966 220th day - 145 days to come


Called Bill Bentzin. Not in and won't be for 2 weeks. Left report of Friday's meeting for her to give to him.

Called Alice. Letter from Roland Coleman. He is being replaced by Arnold Shapiro. She rcd. her letter about PROJECT back - addressee unknown. AIRLINE, DATA & INVASION are back. The advertising agency handling Mack Trucks is interested in a promotional game. Will visit them Friday and they'll contact me with the details. They heard from an inventor of a game called SEA POWER. It is now R at Parker's. If it bounces, he wants to bring it in (he lives in North Carolina) and I'll try to be there. Told her of GALLEON


(cont. from 8/7) [8/6] spaced which also have some 20 numbered on the board. Ships on them particular spaces called out, or in some cases one space around them, are either blown of course, sunk (H spaces) or be calmed (W spaces.). (I suggested eliminating these as slowing up the game.) The home ports can be captured by moving a frigate into the port. At least two spaces must be traversed where the fort can shoot at the ship (even-hit, odd-missed). The fort can only shoot at 4 frigates at a time. (I suggested eliminating the whole business.) When a player cannot pay his expenses he is out of the game. If his home island is captured (and he doesn't have another) he is out of the game. When all 35 treasures are taken, there are two more rounds and then most dubloons wins. (I suggested reducing number of treasures to 21 or even less.) When a ship is sunk it is out of the game. (Neither BB, Ruth, or I thought much of it, tho my changes will definitely improve it.)

[started 8/6]

[No notes yet.]