Transcription

SATURDAY 30 JULY 1966 211th day - 154 days to come


Arthur over to try his new game with the High Deck. He changed the name from THE GAME OF THE FOUR HOUSES to YIN-YANG. BB, Dana and I played with him and liked it. The 32 cards are dealt out to the 4 players and the dealer turns up his last card. This is discarded from the game and each player in turn, starting with the player on the righ left, must throw off a card of the same hierarchy or the corresponding major, or minor. After this discard the pone leads any card. The highest played wins, houses having no meaning. In case of two of the same hierarchy, the first played wins. If the last card played up to that time is the high card of the trick the next player can make a revolution by playing the corresponding minor or major (regardless of house). This is how the high card and next player must continue in that class and can win by playing higher in the hierarchy. Another revolution can be made, etc. The winner of one trick leads to the next. The dealer plays both hands, his partner putting down his hand as a dummy after the first lead. If the dealer wins more than 3 tricks, he scores 100 points for each trick over three. He also deals again. This time he scores 200 points for each trick over three. This can continue thru 4 deals worth 400 points a trick. The next player then can have 1 to 4 deals. Each layer has one chance wh (of up to 4 deals) which completes the game. If a player loses when he is up his loss per trick is 4 the amount he would have won. In the initial discard if a player does not have a card of the proper hierarchy or a corresponding card he must discard a card of an adjoining hierarchy, and or, lacking this, an adjoining corresponding card. In a trick a player must follow to the proper class, but lacking this throws one of the other class. If a player wins through 4 deals, the deal passes without any loss to him. Arthur's p THE GAME OF THE FOUR HOUSES had the same play. The cards were divided, each player getting 1 house. The pone discarded any card he wished (or was it the dealer) and two others discarded according to the rules. Under this distribution the play was too limited. I thought of the following idea. Divide the hierarchical groups (i.e. : K & V, etc.) in separate piles. Then place them on top of another. Deal out the cards two at a time. Each player shuffles his cards and divides them into two piles, one of which he passes to his partner. This achieves a wide diversity in distribution, but maintains an equality of power.

[No notes yet.]