Transcription

THURSDAY 14 APRIL 1966 104th day - 261 days to come


At 1-2 Kangaroo saw SWIST among their antique games. There is a board with all the 52 cards arranged in squares. It has a velvet type map. Each player has a TIDDELY-WINKS type tiddely and wink. A deck of cards is dealt out. Players in turn shoot their wink onto the field trying to land on one of the cards in their hand. If on the line, side with most in counts. If player lands on a card in his hand he discards it. If he lands outside the field he takes a penalty card. If he lands on another player's card that player may discard it. If a wink lands on another play player's wink that player loses his next turn. First to discard all his cards wins.