added hyperlinks to glossary terms
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Speaking with [https://sacksonportal.museumofplay.org/s/sackson-portal/page/glossary-people#amberstone-wald
Speaking with [https://sacksonportal.museumofplay.org/s/sackson-portal/page/glossary-people#amberstone-wald
  Wald]. He told me of another rule of <u>EGO  
  Wald]. He told me of another rule of <u>EGO HIGH</u>. In making a switch because of having a majority
HIGH</u>. In making a switch because of having a majority
in the left hand column the major row moved up depends  
in the left hand column the major row moved up depends  
on the suit. [drawn arrow pointing up or could be clubs] - Knights switch, [drawing of trapezoid] - Priests switch,  
on the suit. [drawn arrow pointing up or could be clubs] - Knights switch, [drawing of trapezoid] - Priests switch,  
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Speaking to [https://sacksonportal.museumofplay.org/s/sackson-portal/page/glossary-people#soucie-claude
Speaking to [https://sacksonportal.museumofplay.org/s/sackson-portal/page/glossary-people#soucie-claude
  Claude]. Has a <u>GAME IDEA</u> based on <u>WHAT'S
  Claude]. Has a <u>GAME IDEA</u> based on <u>WHAT'S THAT ON MY HEAD</u>. Two play. There are 12 object cards.
THAT ON MY HEAD</u>. Two play. There are 12 object cards.
Each player is dealt 4 leaving 4 out of play. Each in  
Each player is dealt 4 leaving 4 out of play. Each in  
turn takes a card which has two questions that the  
turn takes a card which has two questions that the