Transcription

Friday 30 October 1964 304th day - 62 days to come


Rc'd. check for $818.59 for 3rd quarter from 3M - for ACQUIRE.

Looked at Bloomingdale's, Riis Bros., F.A.O. Schwartz, Brentanno's, Corvette, Abercrombie & Fitch, A&S. Saw ACQUIRE at all but F.A.O. Schwartz & A&S. Also saw the following: - HEX (spear) uses 80 hexagon pcs. with parts of flowers in the corners as follows: [drawing of a hexagon with "flowers" in three of the corners, alternating corners with no "flower" drawn] The flowers are in 3 different colors with different arrangements. Players in turn play a pc. & must match colors of all touching flowers. Score 1 for completing 1 flower. 2 for completing 2. Play with about 5 pcs. in a player's "hand". (Not sure of this.)

COPPIT (Spear) Same game as CAPPIT (See 5x3 file).

PASS THE BUCK (TAG) Game very similar to DEAD PAN.

ARREST AND TRIAL (Transogram) Same game as DRAGNET.

ROLL GOLF[crossed out]-A-PAR (Lowe) [Not sure of this name.] [crossed out] Golf game played with 5 special dice. Didn't see rules.

JEOPARDY (MB) TV game. Must supply questions to answers. (Didn't really look at it).

At his house played the following with Arthur: -

POWUR - Played with all the terrain exposed. Also played that a player could pass up placing a flag if he wished. Arthur also introduced a rule that the player who moves last chooses the corner he wishes to start in (to compensate for the advantage of the first move). (Arthur won.)

BROOKLYN RUMMY - Played with High Deck - Cards are divided into 4 face down piles of 7 cards each & 4 face up cards as shown: - [Drawing of 2x4 "card piles" with 4 face up card piles in the middle and 2 face down card piles on each end next to the face up piles.]

2 can play with a single deck, for 3 or 4 players use 2 decks. Players in turn pick up one of the face cards and fill the space from the pile beside it. After th [crossed out] a pile is gone & a player wishes to take the adjoining face up card he must replace it from his hand. Object is to form melds of 3 or 4 of a kind, sequence of 3 or 4 (which cannot go from a major to a minor), or a matched pair (such as the K & V of the sun). Win by placing 7 melded cards on the table (no more & no less). Melds can be placed on the table whenever a player wishes. He may add to a meld but cannot change it. Cards can be (cont. 10/29)