1964_Sackson_323_October 29.jpg: Page #1
Original title: 1964_Sackson_323_October 29.jpg

Transcription
Thursday 29 October 1964 303rd day - 63 days to come
(cont. from 10/30) placed that match an opponent's meld. These add to your score but do not count toward the 7 matched cards for going out.
If a player melds a group at one level (major or minor) the corresponding group cannot be melded by the opponent (if Vs are melded the opponent may not meld Ks). (If a player melds a major sequence in a house does this stop the opponent from melding a minor sequence in that house or visa versa??) Scoring: - The completing player scores 10 points for each melded card ( ) + and matched to opponent) below the line. Above the line he scores 10 points for each card left in his opponent's hand minus any left in his own hand. 210 points (250 would be better) [two words crossed out] below the line ends the game. The player who achieves this scores both his above the line & below the line score. The opponent loses his below the line score, keeping only his above the line score. When played with a regular deck the game is similar and can be played by two, three, or four with a single deck.
Set up face down piles of 12 (instead of 7). Melds are groups or sequences and also special "marriages" which are the K & Q or the A & 2 of the same suit. A sequence played to the table prohibits the opponent from using a sequence which contains any of those num- bers. A group melded on the table prohibits the opponent from melding the group immediately above or below.
RATIONAL SOLITAIRE FOR TWO - (see 4/10) Same game except that victory was determined by total number of cards each had at end. (Arthur won.)
PATTERNS - My game using 12 cards for each player. Did not work out completely. Will have to work on it and then record the rules.
EGO HIGH - Played with changes recorded on a 8 x 5 card. (Arthur won.)
POKER WITH HIGH DECK - (Didn't play this but was told about it.) 2 to 6 can play. Each is dealt 5 cards. Each in turn plays one card in front of him and then there is a round of betting. Then a second card followed by a second round of betting. Then a 3rd. Then a 4th with a final round of betting. High hand among remaining players wins. In counting high hands, however, only cards (cont 10/28)