Transcription

MONDAY 20 JANUARY 1964 20th day - 346 days to come


Trying out 4 handed AIRLINE by myself. Think these rules will improve the game. Do not use the "Shuffle" card. For the first time thru the cards remove the "Free Pass" & "Excess Profits" cards. Each player has a hand of 3 cards from which he chooses one on a turn & then replenishes to 3. After deck is exhausted continue un- til all the hands are played out. During this period there is no charge for flying, and no freeze outs. After the 1st time thru the deck the game goes back to its old form: Draw a card and go to the city it states. Also the "Free Pass" & "Excess Profits" cards are shuffled back in. The flying costs and freeze outs come into effect. Eliminate the payment from the bank for landing in city with your hops. (Didn't try this but I think it best) to give 3 of each denomination when playing with 4 or 5 players, 2 of each den- omination when playing with 6, and 4 of each when playing with 2 or 3.

Finished packaging POTENTIAL. Only have to finish typing the rules.

[No notes yet.]