Transcription

Friday 27 August 1965
239th - 126 days to come


N.Y.G.A. meeting @ Arthur's. Just Claude & me there.

Showed them DISPERSAL. Claude liked it but Arthur
said it didn't develope.

Claude showed a GAME IDEA based on the idea of
the 8 queens puzzle. Each player in turn places
a chip of his color in a space. In succeeding turns
a player may not place his chip in line, orthogonally
or diagonally, with a pc. of his own. Cont No Only
one pc. can be in any space. Continue until no player
can place a pc. Score for number placed. Play a
second round using different colors but leaving
the chips from first round in place.
The game was very limited in interest.

Arthur showed THREE on a smaller board and he
and Claude played a game. Rules are the same
as previously (see 1/17/64). The board used is as follows : -

[DIAGRAM DELETED]

[DIAGRAM OF 23 CIRCLES CONNECTED VERTICALLY AND DIAGONALLY BY LINES. 9 ROWS AND 5 COLUMNS. THE OUTER COLUMNS AND THE CENTER COLUMN ARE 5 CIRCLES HIGH. THE OTHER TWO COLUMNS ARE 4 CIRCLES HIGH.]

Arthur said he'd get me colored paper for paper money
from the paper company where he works.

Claude returned GAME THEORY AND RELATED APPROACHES
TO SOCIAL BEHAVIOR
, by Martin Shubik.

In subway Claude told me of ideas for a new game
HIDDEN WEAPON. It is played on a board with a similar
to sketch. Several spaces are marked
as starting spaces (6 actually).
Players pick starting spaces and
then in turn move with throw of
two dice. One space allows a player
to take a "Hidden Weapon" card, of
which there are 6. When a player
lands by even count on a space occupied by an
opponent, he takes all that plaer's weapons. First
to get the 6 weapons wins.
The weapons give extra priviledges to the player
holding them. There are many possibilities; the
(cont. on 8/26)

[DIAGRAM OF A NETWORK OF PATHS DOTTED ALONG THE WAY WITH CIRCLES. THERE ARE ARROWS NEXT TO THE PATHS POINTING IN VARIOUS DIRECTIONS]

[No notes yet.]