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Title
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1965_Sackson_215_July 14.jpg
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Rights
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The Strong, Rochester, New York.
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Type
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image
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Creator
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Sid Sackson
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Date
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1965
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Format
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.jpg
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Language
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English
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Source
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Box 1, Object 3, Sid Sackson collection
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Coverage
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1965
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transcription
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English
WEDNESDAY 14 JULY
1965 195th day - 170 days to come
Spoke to Claude on phone. Mentioned the following books:
MAKE IT YOURSELF GAMES by Robert Reeves (He didn't see it.)
MATH GAMES & by A.P. Domoryad - Pergamon Books
GAME THEORY & RELATED APPROACHES - by Martin Shubick.
He saw this in the Math Section of B&N. It contains
a game by the author that looks interesting.
Claude told me of another original game by him;
called WHAT FOUR? Using pencil and paper a board
similar to the following:-
[diagram of four numbered cards on each side N, S, E, W]
One player chooses any
number as a start and
draws a line to another num-
ber. The two must add to
4 or a multiple of four.
Then the next draws a new
line from this box, to another
number so that, again, the
two ends add to a multiple
of 4, etc. A line can
never be crossed. Player
drawing last line wins.
Changes in the layout
can be made. The multiple
number can be 3, 5, or even 6.
A similar type word game (see 8/22/64) is now
called POLLY-SYLLABLE.
Claude is preparing a book of games and puzzles
aimed specifically at school math clubs.
Claude had sent L.O.A. to Martin Gardner. Got a
card in reply saying Martin had a large file
of board games and has no plans for doing a
column on games at the present time.
BB & I played DISPERSAL again. When a player was
within one move of "dispersal" they had to say "threat",
and show the method or methods. If they "dispersed" or
were "dispersed" by opponent without being in a "threat"
position, it was not a win. If "dispersed" without a
"threat" they could move , if possib to protect the "dispersal,"
if such a move available - if not must make a move
anyway, and then announce "threat". Win if opponent
cannot break the dispersal.
Game again took a long time.