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Created page with "SATURDAY 13 FEBRUARY 1965 44th day - 321 days to come ---- Rcd. letter from Shirley Goldowitz with clipping from Jan 18 Toy & Hobby World. Had my picture on Randi sho..."
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SATURDAY 13 FEBRUARY | SATURDAY 13 FEBRUARY 1965 | ||
44th day - 321 days to come | |||
---- | ---- | ||
Rcd. letter from Shirley Goldowitz with clipping from Jan 18 | Rcd. letter from Shirley Goldowitz with clipping from Jan 18 | ||
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Arthur & Wald buying cardboard at Moyer's & stopped in at office | Arthur & Wald buying cardboard at Moyer's & stopped in at office | ||
for a visit. Talked about <u>POWER</u>. Each player has an | for a visit. Talked about <u>POWER</u>. Each player has an | ||
8x8 board and only knows the position of his | 8x8 board and only knows the position of his opponent's | ||
three cities at the start. Each player has the same | |||
amount of money which they can spend on armaments | |||
of their choice & place them where they wish. Armaments | |||
are similar to <u>POWUR</u> [sic] and run from 1 to 5. | |||
There is also a pegboard with 64 holes corresponding to | |||
the spaces on the boards. These are at first filled with | |||
neutral pegs. When a player places, or later moves, pcs. | |||
in a province (the 3 spaces are understood- | |||
but how is a space that is in 2 or 4 provinces | |||
handled) he removes the neutral peg and puts in | |||
one with his color on the bottom. Players at- | |||
tend to the peg board separately. When a | |||
player removes a peg to put in one with | |||
his own color and sees that his opponent | |||
already is in that province that exchange complete infor- | |||
mation as to pcs. in that province. As long as each has pcs. | |||
in a province they are each kept informed of the others | |||
whereabouts but pcs. that move out become unknown again, | |||
unless the new province also is jointly occuppied [occupied]. | |||
[diagram of board, with labels ' 4" ' on top and right of square] | |||
The three cities also have a bearing on the obtaining of | |||
new pcs. (This is just a general idea.) (See 2/22 for final idea.) | |||
Told them of my game <u>MOVEMENT</u> and they were quite inter- | |||
ested. | |||
Made a date for them to come on afternoon and evening of Feb. 22. | |||
Called Claude (before Amberstones came). At yesterdays meeting | |||
at Ed Hudson's only 5 people showed up. 3 A-H games | |||
were played. Claude found them rather slow moving. | |||
No one ordered any games. Made a date with Claude & | |||
Anne for 2/27. | |||
Renee & Jack Clark here. Played <u>BLITZ</u>, <u>L.O.A.</u> & <u>F.O.A.</u> with Jack. | |||
He liked <u>F.O.A.</u> best & <u>L.O.A.</u> least. | |||
In talk with Claude mentioned <u>DISPERSAL</u> (2/10) and he has also | |||
been working on a game with the same object. |