Created page with "Friday 15 January 1965<br> 15th day - 350 days to come ---- N.Y.G.A. meeting at Helen's. Claude & Wald there.<br> Played DIVIDE & CONQUER. Used 8 special cards with playin..."
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N.Y.G.A. meeting at Helen's. Claude & Wald there.<br>
N.Y.G.A. meeting at Helen's. Claude & Wald there.<br>
Played DIVIDE & CONQUER. Used 8 special cards with playing<br>
Played <u>DIVIDE & CONQUER</u>. Used 8 special cards with playing<br>
& counting values as follows : - 3 (3), 4 (4), 5 (3), 6 (4), 12 (1), 16 (4), 18 (4), 20 (6). <br>
& counting values as follows : - 3 (3), 4 (4), 5 (3), 6 (4), 12 (1), 16 (4), 18 (4), 20 (6). <br>
Each player gets 4 cards. The first card is<br>
Each player gets 4 cards. The first card is<br>
played simultaneously. After this the winner of the trick leads<br>
played simultaneously. After this the winner of the trick leads<br>
to the next. The high card wins unless the low card divides<br>
to the next. The high card wins unless the low card divides<br>
equally into it.
equally into it. Score the sum of your counting values. Play<br>
till 50 points. Also tried it without the simultaneous<br>
first trick. The player dealt the highest sum of counting values<br>
leads to first trick.<br>
The combinations become rather repetitive. Probably another<br>
2, or 4. cards would help.<br>
 
Played <u>L.O.A</u>. Claude's version uses 12 pcs. each set up as <s>follows</s> shown.<br>
 
[DIAGRAM OF AN 8 x 8 GRID BOARD. ROUND PIECES ON ALL OF THE EDGE SPACES EXCEPT THE CORNERS. THE TOP AND BOTTOM ROWS HAVE 6 WHITE PIECES EACH. THE LEFT AND RIGHT COLUMNS HAVE 6 BLACK PIECES EACH.]
 
Object is to get all of your pcs. touching orthogonally <br>
or diagonally, that is all your remaining <br>
pcs. Consequently in ganeral it is only <br>
desirable to capture an opponent when <br>
the pc. taken severs his group or if is <br>
in the way of your pcs. Worked well. <br>
Bob & I played my version using <br>
12 pcs. set up in 4 rows of 3, alternately, <br>
5 in numerical sequence wins. <br>
Worked O.K. but Claude's was better. <br>
 
Bob is calling his game (which I called <u>BLITZ</u>) <br>
<u>COLUMNS</u>.
 
A Mensa member is having an open house on war <br>
gaming next Friday at 215 Willoughby St. - Apt. 1705. <br>
Non - M's may come. <br>
 
Bob showed his <u>game</u> with rolling cubes. He had <br>
a capture system <s>similar</s> the same as mine (See 1/9) <br>
but the rules of move are different. Start as shown. <br>
Move one space orthogonally, rolling the cube. <br>
Pc. must be next to another to capture. <br>
(obviously with a one space move) and the <br>
color on top after rolling is the one <br>
that is considered in determining if a <br>
capture is possible. Object to get one <br>
pc. across to opponent's home row. <br>
 
[DIAGRAM OF AN 8 x 8 GRID BOARD. 6 SQUARES DEPICTED IN 2ND ROW FROM TOP (ALL SPACES EXCEPT THE EDGES). 6 SQUARES DEPICTED IN 2ND ROW FROM BOTTOM (ALL SPACES EXCEPT THE EDGES.]
 
Rc'd January ''Playthings.''