Transcription

9/5
9/4
9 Friday * September 1977
252ND DAY * 113 DAYS TO COME


With BB to "Leisure Learning" in Greenwich Conn. Said hello
to Richard Bendett who was preparing to go to N.Y. with
a promotion. Then spoke to Stephanie Urdang who is his partner
in the business. They started as a retail store and a

Learning Center" (She gave me a flyer describing this aspect).

This year they have expanded into importing OrDa games and
acting as wholesalers. They are working with OrDa, however,
in clarifying rules, changing names, etc. and their name is
on the package.
We went over their games and I took the following:
SEEJEH ($7.95); THE GREAT PERCEPTION GAME (previously
called LOGICON) ($5.95); ARROWS - with new rules, and
an article on the game from "Research in Rehovot" ($4.95);
TAKE-ALL - with new rules in the box and superceded rules
on the box bottom ($3.95); Q-SETS ($5.95) - eventually the
name will be changed to COLOR-SETS, but she said to use
the other name in my review; FUNSPELL ($5.95) (This was
previously called SPELLBOUND); THINK AHEAD (previously called
MATTIX) ($5.95); NUMBER-RINGS (previously
called NUMBA-RINGS) ($6.95) - have rules for under each name.
I noticed that they gave 4-7-3 as an example of a first turn, but
this is impossible under the rules. Pointed that out to Stephanie and
she told Bendett.); LET ME THINK ($5.95). These are for review.
I noticed a game INFLUENCe, also by OrDa. She said that they
weren't going to handle this, at least for the present, but that
I could borrow a copy. I noticed a $2 price on it, which she
said was for a "sidewalk sale". I offered to buy it, but she said
that I could keep it. She's like my opinion on it.
I asked about MATCH-IT! (previously called QUSTIX). She said that
they were completely revising it. She will send me a set when ready.
(I gave her my S.P.I. card - with my home address. Also took her
card.)
Promised her that I would get SEEJEH and at least a few more
of the games into the Nov.-Dec. '77 issue of S&T. Gave her
copies of #60 & #61.
She showed me a game ISOGAME, which [they are] considering
handling. The grid field consists of rectangles. In some
are different geometric shapes. The pcs. are transparent
rectangles, with matching geometric shapes. A "roulette"
type wheel with two balls gives the type of moves a player
can make - sliding, flipping over into an adjacent space, etc.
Getting an exact geometric match gives some advantage. And the
final objective is to move all one's pcs. across the board to
matching spaces on the other side. (Rough idea.)
Downstairs in the retail section I noticed that she had ACQUIRE,
SLEUTH, MONAD, VENTURE, PATTON, MACARTHUR, PUSHOVER, and
TOTALLY; also BEYOND WORDS. She was impressed. She has a
copy of BAZAAR at home. Told her about BEYOND COMPETITION.
Promised to send her a copy of AGOG. And we agreed that
we'd keep in touch.
(cont. on 9/5)

[No notes yet.]