Compare revisions: 1977_Sackson_251_August 19.jpg
Created page with "August 1977 - Friday 19 <br>231st day - 134 days to come ---- To "Old Bethpage Restoration." In "General Store" store saw two games & the one in charge let me look at them. <u>HOCUS POCUS</u> - no rules, but all it was was pictures of different heads sliced into three pcs. [pieces], to be put together in different ways. <u>GAME OF THE CITY TRAVELER</u> - each player, except the "reader," is a different "profession" and has a number of cards each giving an object..."
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I looked at <u>SPHINX</u> which Ronnie also bought at Games Gallery. I | I looked at <u>SPHINX</u> which Ronnie also bought at Games Gallery. I | ||
asked Ronnie to get me repros [reproductions] of the rules. | asked Ronnie to get me repros [reproductions] of the rules. | ||
<br>Ronnie told me more about his visit to <u>Ned Strongin</u> (Audrey waited | |||
outside). Strongin placed <u>TRESPASS</u> (which had been test | |||
marketed together with <u>MASTERMIND</u> and <u>HANIBAL</u> by P. in the U.S.) | |||
in England. The royalties for last year were £40. His idea of | |||
a game that will sell is <u>CONNECT 4</u>. He told Ronnie that what is | |||
important in a game is the concept, not the play. If Ronnie | |||
gets a good concept he shouldn't waste time developing it. Just | |||
bring it in and Strongin can get <u>Wald Amberstone</u> to work it out. | |||
Strongin hates games. <u>René Soriana</u> said he loves games - but only | |||
to watch, not to play. Strongin asked Ronnie if he had dealt | |||
with anyone else. Ronnie told him <u>Felicia</u> and Strongin didn't | |||
want to be compared with her - he is a developer. | |||
<br>After his visit to Strongin they went to the Games Gallery. | |||
As well as buying the two games, Ronnie learned from | |||
<u>John Stephenson</u> that he is probably going to be putting out | |||
a strategy <u>GAME</u>, with an initial run of about 3,000. He'd | |||
like to have Ronnie put up the money to put out on or more of | |||
his games. Using the same size box, and other standardization | |||
will cut down the costs. Ronnie didn't buy. Ronnie showed John | |||
his <u>PROSPECTORS LIMITED</u> (but he didn't show it to Strongin). John | |||
didn't think it was strategic enough, the moves should be by | |||
choice rather than by die throw (which was the way Ronnie orig- | |||
<br>(cont. on 8/18) |