Compare revisions: 1977_Sackson_110_March 31.jpg
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Created page with "4/1 <br>3/18 <br>31 Thursday - March 1977 <br>90th day - 275 days to come ---- Called <u>Felicia</u>. Told her of my letter from <u>Bill Dohrmann</u>. She had one from <u>Laurie Curran</u> with the same info. <br>Told her of the news on <u>WIRETAP</u>, <u>THE RIGHT WORD</u>, <u>WIN IT YOUR WAY</u> (she likes the name, and would like to try it). I suggested <u>WIRETAP</u> for Mego, and she thought it might be good for Parker. Laurie says that they are looking th..."
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strapped for money I said I'd bring her her $75 for <u>TILE RUMMY</u>, | strapped for money I said I'd bring her her $75 for <u>TILE RUMMY</u>, | ||
even if I don't get the money from Crisloid by then. | even if I don't get the money from Crisloid by then. | ||
<br>She hears (from someone who she has caught in a lie) that the people | |||
in the game companies take payoffs for accepting games. I said that I | |||
doubted it very very much. | |||
<br>She said that all of the things she has on the fire, she is most hopeful | |||
about those with S&R [Selchow & Righter]. Altho she hates the co. [company] <u>Angelo Longo</u> is very | |||
easy to work with. The most promising is <u>ODDS & EVENS</u> and some | |||
children's games. | |||
<br><u>Bill Riva</u> would love to try and place some of my 3M games in Europe, but | |||
as long as there is even one still in a store, A.H. [Avalon Hill] can stop us. This | |||
also holds true for <u>BALI</u>. | |||
<br>I asked if she had an answer from <u>Tom Shaw</u> concerning hers on | |||
<u>BAZAAR</u>. No. | |||
Call from <u>Roger MacKean</u>. A.H. [Avalon Hill] admitted that the model of his | |||
<u>THE GAMES OF INVESTMENTS</u> was lost. <u>Eric Dott</u> told him that they had no | |||
intention of paying for the prototype. He told Roger to prepare another, | |||
less elaborate, prototype and A.H. [Avalon Hill] would "lean over backward" to try and | |||
publish it. Roger wasn't happy with this and I agreed. I suggested that Roger | |||
insist on payment for the prototype and agree to have that payment come | |||
out of royalties if the game is published; he liked this idea. | |||
<br>He wanted me to send him a letter saying that the game was very original and | |||
very marketable. I said that noone knew what was marketable - that I would send | |||
him a repro [reproduction] of my diary entry on the game, in which I said that it was | |||
innovative. He asked about a lawyer and I suggested the one <u>Gini Scott</u> wrote | |||
me about - <u>Michael Padway</u> - or even better <u>Carl Person</u>. Gave him their | |||
addresses and telephone numbers. Asked him please not to mention my name. | |||
<br>Call from <u>Carl Person</u> (actually after <u>Vincent Murtha</u> got here). he was contacted | |||
by Roger and will handle his case. I said that I had specifically asked Roger not to | |||
mention me. Person said that he understood my reluctance at being involved | |||
and would never mention me without my consent. Thanked him, and said that in | |||
any case I have never found game companies to be dishonest. He said that he felt that | |||
if a theme were presented by an independent, a company might give that theme to a Marvin | |||
Glass to develop. He asked if I knew of anyone who would qualify as an "expert" and | |||
would be willing to testify. I suggested <u>Gini Scott</u> as a possibility, and told him that | |||
he could contact her thru <u>Michael Padway</u>. He was very pleasant and said that if I | |||
ever needed any legal questions answered, just give him a call and he'd answer me on the | |||
phone. | |||
Visit from <u>Vincent Murtha</u>. Didn't get exactly what he had in mind - | |||
something about merchandising me as an apostle of a new trend in | |||
games - cooperative rather than competitive. Tried to tell him that it | |||
<br>(cont. on 4/1) | |||