Compare revisions: 1977_Sackson_101_March 22.jpg
|
start project
|
|||
|---|---|---|---|
|
This revision marked as completed. |
|||
| Line 1: | Line 1: | ||
March 1977 - Tuesday 22 | |||
<br>81st - 284 days to come | |||
---- | |||
Wrote final rules for <u>RESCUE</u>. Worked out Illustrations for | |||
<u>PEACE CONFERENCE</u> and <u>SEARCH</u>. | |||
<br>Call from <u>Jane Feder</u>. We agreed that I'd bring in what I have finished on | |||
<u>BEYOND COMPETITION</u> - probably all 6 games but not the foreword - to her | |||
Thursday P.M. Next Tues. [Tuesday] is her last day before a vacation, but she may be able to | |||
have enough time with the deadline to take it with her - which will give me more | |||
time to finish up. | |||
<br>We discussed titles and she rejected <u>BEYOND YOURSELF</u> - it could be mistaken | |||
as psychological games, and I agreed. I said I definitely didn't like | |||
<br>BEYOND SOLO GAMES</u>. We both will think about it some more. Later I thought of | |||
<u>BEYOND CUT-THROAT COMPETITION</u>, but I'm sure that that won't do either. Another <s>game</s> | |||
name that came up was <u>BEYOND RIVALRY</u>. | |||
---- | |||
Rcd. [received] letter from <u>Jim Walsh</u>. He is sending me a review copy of <u>WELCOME BACK KOTTER</u> | |||
(Retail abt. [about] $3.00). Others when they are available. (Addressed to "New York, New York" | |||
instead of "Bronx, New York 10469.") | |||
<br>Rcd. [received] letter from <u>Graeme Levin</u>. A company in U.K. is interested in the inventor of | |||
<u>TRIPPPLES</u>. | |||
<br>Rcd. [received] letter from <u>Albie Fiore</u>, editor of <u>G&P</u>. Would like me to write an article. | |||
<br>Rcd. [received] letter from <u>Pierre Berloquin</u>. Mentioned 7/7; <s>JACQUES STIEF</s> | |||
<u>Jacques Stiefbold</u>, <u>SIDOMINOS</u>, <u>EVEN WORSE</u>, <u>PROFIT & LOSS</u>. | |||
Call from <u>Mike Spock</u>. Coming here on 3/31 for supper. | |||
Called <u>Claude</u> and spoke to Anne. Told her I might not have car for date | |||
this Thurs. [Thursday] will let her know definitely tomorrow. | |||
<br>Call from <u>Claude</u> later. Among other things - he is thinking of buying a copy | |||
of <u>IDLE PASSION</u>, the book on the psychology of <u>CHESS</u> masters; he would | |||
like to try and sell <u>AGOG</u> to a paperback house for me. He has been | |||
getting together with <u>Wald</u> a lot and playing <u>LOA</u>. They are trying | |||
to discover strategies. | |||
---- | |||
(cont. from 3/23) [3/24] | |||
---- | |||
Alan showed them the following: | |||
<br><u>WILD WILD WEST</u> - no. He (John) liked the idea of a pc. [piece] chasing | |||
the player's pcs. [pieces], but doesn't think Alan has done enough with it. | |||
<u>THE T.V. NETWORK GAME</u> - has the "Gizmotron", a device where balls | |||
are dropped into a "bagetelle" area and score according to which | |||
space they land in at the bottom. They took this and promised | |||
a preliminary answer in one week. | |||
<br><u>N.F.L. FRANCHISE OWNER</u> - no gimmick with this - no. | |||
<br>DOMINATION</u> - Another of Alan's games with some kind of a gimmik | |||
but don't recollect anything about it except that it involves getting | |||
control of countries. John liked the theme, but not the game. | |||
<br><u>SPIN-PONG</u> - John liked it and they took it. | |||
<br><u>AMBUSH</u> - too much like other games on the market. | |||
<br><u>SUPERSTAR GAME</u> - John wouldn't look at it since they are considering a | |||
game on that theme. | |||
<br><u>HARD HAT</u> - No. | |||
<br>John said that they would like outrageous topics that are on the | |||
<br>(cont. on 3/21) | |||