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Rcd. ''<u>THE GENERAL</u>'' (Vol. 12, No. 6). Article on the Civil War with a number of scenario additions to <u>CHANCELLORSVILLE</u>, with rule changes. Article on <u>STALINGRAD</u> Scenario Strategy. Article on adding weather rules to <u>PANZERBLITZ</u> and <u>PANZER LEADER</u>. Sample game of <u>WOODEN SHIPS AND IRON MEN</u>.  <br>
Rcd. ''<u>THE GENERAL</u>'' (Vol. 12, No. 6). Article on the Civil War with a number of scenario additions to <u>CHANCELLORSVILLE</u>, with rule changes. Article on <u>STALINGRAD</u> Scenario Strategy. Article on adding weather rules to <u>PANZERBLITZ</u> and <u>PANZER LEADER</u>. Sample game of <u>WOODEN SHIPS AND IRON MEN</u>.  <br>
Discussion of games to be played, companies exhibiting, and other events at "Origins II". Ad for <u>THE RUSSIAN CAMPAIGN</u>. Full page discussion and ad for the A.H. version of <u>KINGMAKER</u>. Some letters on <u>TOBRUK</u>, and another on pbm <u>PANZER LEADER</u>. "Reader Buyers Guide" for <u>TOBRUK</u>. Ad for <br>
Discussion of games to be played, companies exhibiting, and other events at "Origins II". Ad for <u>THE RUSSIAN CAMPAIGN</u>. Full page discussion and ad for the A.H. version of <u>KINGMAKER</u>. Some letters on <u>TOBRUK</u>, and another on pbm <u>PANZER LEADER</u>. "Reader Buyers Guide" for <u>TOBRUK</u>. Ad for
<u>MR. PRESIDENT</u>. In small ad someone offered $5 for a clear picture or drawing of the <u>DISPATCHER</u> board.  
<u>MR. PRESIDENT</u>. In small ad someone offered $5 for a clear picture or drawing of the <u>DISPATCHER</u> board.  
Rcd. a letter from <u>Walter Luc Haas</u>. Mentions <u>TOTALLY</u>, <u>PUSHOVER</u>, <u>INTERSECTION</u>, <u>ACQUIRE</u>, <u>SLEUTH</u>, <u>BAZAAR</u>, <u>PATTON</u>, <u>MACARTHUR</u>, <u>TRANSFORMATION</u>, and asks about my other games. Wants to hear from me.
Rcd. a letter from <u>Walter Luc Haas</u>. Mentions <u>TOTALLY</u>, <u>PUSHOVER</u>, <u>INTERSECTION</u>, <u>ACQUIRE</u>, <u>SLEUTH</u>, <u>BAZAAR</u>, <u>PATTON</u>, <u>MACARTHUR</u>, <u>TRANSFORMATION</u>, and asks about my other games. Wants to hear from me.
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Rcd. vol. #18 of ''<u>FAMILY CREATIVE WORKSHOP</u>''. Has article on "street games".
Rcd. vol. #18 of ''<u>FAMILY CREATIVE WORKSHOP</u>''. Has article on "street games".


In connection
In connection with <u>Phil Orbanes</u> telling me about gimmiks (see 5/3) [illegible crossed out] started thinking about an old idea of
mine. Each player has three magnets, colored red, white, and blue. With finger on blue magnet, push white, to push red. Four raised identical paths lead to a center pit. First to push their red magnet into the pit wins. Action <u>GAME</u>.
 
Call from <u>Carl Eisenberg</u>. He wanted to "pick my mind" concerning a company that might be interested in taking over "Gamut of Games" - either for anactual takeover or to use the interest to raise more financing. I said that unfortunately companies were going out of business rather than expanding.