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didn't get a letter. He'd love them to take the 3M line so that he | didn't get a letter. He'd love them to take the 3M line so that he | ||
could sell it. | could sell it. | ||
<br>I mentioned that company in Germany was interested in | |||
<u>SLEUTH</u>. At first she wanted to try to get it back at once, but | |||
then we decided to wait until she hears from May. | |||
She has a date next Tuesday with Parker - not sure whether it will be | |||
<u>Bill Dohrmann</u>, or <u>Andrea Donahue</u> (who is now in charge of games | |||
at Parker), or both. She is going to show them: | |||
<u>STARSHIP EXPLORER</u>, by <u>Alan Newman</u>, is one that he loves but she | |||
doesn't like too much! I looked at it and didn't care for it much, Rough- | |||
ly it is a question of moving planets and mining minerals. A | |||
gadget to "assay" the mineral is simply a little vertical "bagatelle" | |||
with a ball dropped at the top and going into various slots. (It | |||
is marked ©1975 Creative Dynamics Inc. - <s>with Felic</s> which Felicia | |||
tells me is Alan and another fellow who is a designer.) | |||
<br><u>MASTER SPY</u>, by Alan, which Parker was earlier this year and liked. | |||
They said then that if they take it, it will be next year's big game. | |||
I saw it earlier this year. | |||
<br><u>WILD, WILD, WEST</u>, by Alan, - which I also saw but didn't get the | |||
<br>(cont. on 12/7) |