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<u>INTERSECTION</u>; <u>SLY</u>, <u>FAMILY CREATIVE WORKSHOP</u>, <u>CHECKERS VARIATIONS</u>,  
<u>INTERSECTION</u>; <u>SLY</u>, <u>FAMILY CREATIVE WORKSHOP</u>, <u>CHECKERS VARIATIONS</u>,  
<u>DAISY</u>
<u>DAISY</u>
<br>Visited the <u>Laurence</u>s. Phil and I played my <u>ANAGRAMS VARIATION</u>.
Then played 4-hand. At first Annette didn't care for it but
she got so <s>invested</s> involved that she wanted to finish a
round of four plays of the same tiles. Very late but almost
did it.
<br>Phil gave me some info he rcd. from ASCE on their
(*) <u>ENGINEERING MANAGER GAME SEMINAR</u>. (Filed in '75 misc.)
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(cont. from 9/28) [9/30]
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He brought up the idea of working together on some games. I gathered
that I would pay to have them produced and he'll pay to promote
them. Told him that I had two good possibilities (<u>DARN CLEVER</u>
and <u>TAKE-A-WORD</u>).