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<u>FRENZY</u>, <u>SLIGIN' SLOT</u>, <u>FACE OFF</u>, <u>HEY TAXI</u>, <u>BARNSTORMER</u>,  
<u>FRENZY</u>, <u>SLIGIN' SLOT</u>, <u>FACE OFF</u>, <u>HEY TAXI</u>, <u>BARNSTORMER</u>,  
<u>SUPERFECTION</u>, <u>PERFECTION</u>, <u>YESTERYEAR</u>. [Filed in '75 misc.]
<u>SUPERFECTION</u>, <u>PERFECTION</u>, <u>YESTERYEAR</u>. [Filed in '75 misc.]
<br>Called Paddington Press again. The woman in charge of review copies was out again
left my number - but she didn't call back: <u>THE WAY TO PLAY</u> [illegible word crossed out].
Called <u>John Stephenson</u> and asked him how far back to go with addresses.
Not more than 2 years - unless I am sure they are still there. Told
him that I'd have 50 names at most, and I'd bring them sometime
next week.
<br>Thinking of a <u>GAME</u> played similar to <u>FREE FORM</u> but with dimen-
sional pcs. that have parts higher than others. In order to be
able to move a pc. it must be able to be gripped from two sides.
<br>Call from <u>Earl Perel</u>. He's like to get together to play games soon. I
suggested his contacting <u>Claude</u> and picking a date, and then one
of them calling me to see if I can make it.
Called Claude. Not in and spoke to Anne - mainly about the trip last week.
<br>Call from <u>Claude</u>. Made a tentative date for Thurs. of next week,
depending on which night I meet with <u>Warren Buell</u>.
<br>[started 9/23]