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August 1975 - Saturday 9 | |||
<br>221st day - 144 days to come | |||
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<s><u>Claude</u> gave me the July & August copies of <u>SCIENTIFIC AMERICAN</u>. | |||
In the Aug. Issue there is an ad for <u>ASTRO CHESS</u></s> | |||
<br>Rcd. the review sample of <u>CHECKMATE</u>. | |||
<br>Rcd. the book <u>WHAT TO DO AFTER YOU HIT RETURN</u>. | |||
<br>With <u>Phil Laurence</u> played the <u>CHECKERS VARIATIONS</u> (see 6/26). | |||
<br>a) Played with a random set up and with the rule that losing | |||
both 6's loses the game. Another rule in case of a situation | |||
where no further captures can be made; the player with the higher | |||
total of remaining numbers wins - if the same a tie. | |||
<br>b) Played with a random setup. Worked quite well even tho it | |||
was never played before. Similar to above; if no further cap- | |||
tures can be made each player adds the values of his remain- | |||
ing pcs. to his score. | |||
<br>c) Decided not to use this one, saving it for a future column. | |||
<br>d) Instead thought of another <u>CHECKERS VARIATION</u>, | |||
but didn't try it. Any pc. can jump any other. Opponent's cap- | |||
tured pcs. are kept, with the object of capturing a total | |||
of 21 points (which can be varied). When a pc. reaches the king | |||
row it is taken off by the player and counts double towards | |||
reaching 21. | |||
<br>Pretty much decided to call the column "Theme & Variations." | |||
Instead of random setups, players can set up their own | |||
sides any way they wish. Then a coin is tossed. With | |||
a "head" each player keeps his own setup. With a "tail" | |||
the board is reversed/ | |||
<br>Dale's Phil told me that in a magazine he read at Chase | |||
he found an article about a bank that used a <u>GAME</u> to | |||
bring in new deposits - quite successfully. Dale was | |||
supposed to bring it but she forgot. He'll mail it to me. | |||
Phil will do some checking at Chase on whether they | |||
might be interested on my doing a game for them - <u>GAME</u>. | |||
<br>Told <u>Phil Laurence</u> that I had tried his "one lie" version of | |||
<u>DARN CLEVER</u> and that it worked quite well. Also that I sent it to | |||
Germany. Told her that if they take the game I'll give him a per- | |||
centage. He said "not a percentage" and I said we'd discuss it | |||
after the game is sold. |