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8/6 | |||
<br>7/31 | |||
<br>August 1975 - Thursday 7 | |||
<br>219th day - 146 days to come | |||
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<u>Marilyn Nierenberg</u> here and spent most of day. I would get | |||
$100 for preparing the crafts for photographing and I would have | |||
to pretty much write the rules of the games and tell her every- | |||
thing so that she could write it. Instead she called her boss and | |||
got permission for me to be the "free-lance" writer. I'll get $350. | |||
(I'll also get a set of the 24 volumes.) | |||
<br>We came up with the following games to use - subject to change if I wish: | |||
<br><u>MANCALA</u> - using egg carton, and lima beans. | |||
<br><u>MILL</u> - using board drawn on cardboard, and large buttons. | |||
<br><u>THE JUNGLE GAME</u> - using board drawn on cardboard, and | |||
drawing of the animals to be copied. | |||
<br><u>QUICK TRIP</u> - she liked the looks of the <u>FOREIGN INTRIGUE</u> | |||
board and I'll do an original travel game with a similar board. | |||
<br><u>ANAGRAMS</u> - with tiles cut out of cardboard. | |||
<br><u>LASCA</u> - with a woven board and poker chips for pieces. | |||
<br><u>GO</u> - with cardboard board and small buttons. | |||
<br>She left volume II as a sample (and I later discovered that Time- | |||
Life wasn't mentioned at all) plus various other information. | |||
For a color page at start we decided on showing the following | |||
world-wide games: <u>HANAFUDA</u> cards (Japan), <u>CLACK: SI GIRA!</u> (Italy), | |||
<u>AKTENZEICHEN XY UNGELÖST</u> (Germany), <u>Q-SETS</u> (Israel), <u>MANCALA</u> (Africa), | |||
<u>LES PRESIDENTS DIRECTEURS GÉNÉRAUX</u> (France), <u>MASTER MIND</u> (England), | |||
<u>ZMOTORYZOWANY TURYSTA</u> (Poland), <u>EENMAAL ANDERMAAL</u> (Holland), | |||
<u>TRI-KING</u> (Variation of Indian game by Chinese-American); <u>ACQUIRE</u> | |||
(U.S.A.) | |||
<br>The set is called <u>THE FAMILY CREATIVE WORKSHOP</u>. | |||
<br>Call from <u>Felicia</u>. She spoke to <u>Bob Johnson</u> and is getting all my | |||
games back. She lost her temper with him and was afraid that | |||
I might object. I said that she was definitely right. Before | |||
she got mad he had said that <u>RED LETTER</u> was a really good | |||
game, and she said to give us some holding money. He said he | |||
couldn't; she said she wants it back; he said it wasn't so | |||
hot; and she said she'd sell it. | |||
During conversation he said that he was afraid he'd never | |||
get back in my good graces and she said a lot of her clients | |||
didn't like Hallmark. Later he said all my games were sim- | |||
ilar and she said that she defended me. | |||
She asked him about <u>FITTING AND PROPER</u> and <u>THE RIGHT CONNECTIONS</u>. | |||
He didn't know anything. She said she'd call Don Hall and he said | |||
he'd let her know by next Monday. | |||
<br><u>Burt Huber</u> has left Hallmark to another, non-game, co. | |||
The inventor of <u>QUICKSAND</u> might get someone into putting money | |||
up for manufacturing it. She thinks that that backer might put | |||
money behind <u>RED LETTER</u> so that <u>Moses Goldman</u> could man- | |||
ufacture it. (???) | |||
She asked if the name <u>CIVIL WAR</u> had been used for a game. | |||
I checked on M.B.'s and it is called <u>BATTLE CRY</u>. Told her I | |||
didn't think so (but later discovered that A.H. had used the | |||
name). | |||
She asked about <u>DAISY</u> and I said I'd try to be ready by the | |||
<br>(cont. on 8/6) |