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<br>196th day - 169 days to come | <br>196th day - 169 days to come | ||
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Rcd. [received] the material from the post office that the fellow promised | |||
yesterday to send - 1 booklet and 2 folders. | |||
Notice of attempt to deliver a registered letter. | |||
Started writing the rules for <u>FREE FOR ALL</u>. Started a layout for | |||
a diagram. | |||
Rcd. a UPS package from E.S. Lowe with <u>DECEPTION</u>, <u>PLAYOFF</u>, | |||
<u>LUCKY NUMBERS</u>, <u>NEVADA 15</u>. Invoice has <u>Ron Weingartner</u>'s name. | |||
First thing in morning fixed up the scoring in <u>DARN CLEVER</u>. | |||
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(cont. from 7/16) [7/18] | |||
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and <u>HAGGLE</u>. Told her to write to <u>Tony Mills</u>. | |||
Wrote to <u>A. J. Ainscough</u> telling him "No." | |||
<u>Wald</u> and Maria and <u>Claude and Anne</u> here to test Wald's | |||
<u>GAME</u> with the safe-cracking mechanism. The board has 24 | |||
spaces around the edge. Up to 6 can play and, by chance, they can | |||
be one of 6 different characters with different powers: | |||
<br>1) A society man. He never can be forced to pay and money. He starts with | |||
<s>$7,500</s> $5,000. 6 spaces of the board are his home. | |||
<br>2) a secretary. She can on her turn blackmail $2,000 from any | |||
player, except #1. She starts with <s>$10,000</s> $7,500 5 spaces of the board | |||
are her office. | |||
<br>3) A bore. He can force a player to wait in place until he reaches | |||
the player. He starts with <s>$12,500</s> $10,000. 4 spaces of the board are his | |||
apartment. | |||
<br>4) A mistress. Entices another player to her apt. [apartment], 4 spaces, and gets $1,000 | |||
or a number card from them. She starts with $12,500. | |||
<br>5) A lawyer. Subpoenas all of another player's number cards to his | |||
office; looks at them; and holds them until he gets $1,500 | |||
for their return. He starts with $15,000. His office is 3 spaces | |||
on the board. | |||
<br>6) The servant. He can steal a number card from any player. | |||
He starts with $17,500. 2 spaces on a board are his lodge. | |||
<br>24 number cards (1 to 8 - 3 times) are placed face down in | |||
the spaces on the board. According to the terms of a | |||
will these 6 people are trying to get the combination of | |||
a safe and then take the bequest and get it to their | |||
home or office. Move by throw of 2 dice. When land on a | |||
space look up a section and article of the will and get | |||
the power of one of the characters (sometimes a choice of | |||
2 and occasionally some other opportunity). Player has | |||
choice of taking the number card if in his own place or | |||
dealing with the other player if in his place, using his | |||
own power, or the power given by the will. A player can | |||
threaten to use a power and get money not to, and then | |||
<br>(cont. on 7/20) |