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4/12
4/3
4/26
APRIL 1975 - FRIDAY 25
ST. MARK, EVANGELIST - 115TH DAY - 250 DAYS TO COME


Looked at the info on CHIPPER I took from Felicia Weds. It uses pcs of two size placed on a checker-type board of various configurations. The larger pcs. move diagonally forward and can jump own men without taking off. When jump a small piece, of any color, it is placed on top and the large pc. can move as a king. A small piece is removed from from the top of an enemy when jumped by a large piece without a small on it. When a large pc. without a small is jumped by an enemy it is captured. (Since a large pc. with a small on it cannot pick up another small one on it.) Game ends when all large pcs. are moved past passed the center line (or lines when 4 play) of the board. A point scoring system is suggested, but not spelled out. (Rough idea - but the information was not at all completely worked out.)

Bob Gellman send me a copy of a letter knocking MACARTHUR and of his answer.

Call from Ed Schifman. (I believe) someone submitted a 4-hand CHECKERS game and he had a feeling that he had seen this done before. I said that there have been a number of them; that I could look up the info for him. But he said not to bother.

He said that he is fighting to get TAKEOVER! accepted - since it is one of his favorite games. I asked, and he has tried TAKE-A-WORD and finds it interesting. I asked, and altho he didn't say so in so many words it doesn't seem that there is much chance of INTERSECTION being changed to the plastic version.

Picked up Claude and Anne at Flushing. Gave Claude the book, and also 6 postcards, that I bought for him last Sunday. He gave me a card he picked up at the U.N. that explained the meaning of those figures I bought at a bazaar on 4/5. (Filed in C.S. folder.)

Dave Greenwald here with Eric later. the four men played a BRIDGE variation using Dave's FAMILY DECK. The cards with three members are not used, leaving 11 cards in a family. The cards rank complete family high, then father, mother, daughter, son, father & mother, down to daug daughter and son low. Each player is The object is to complete families in the same color. Five are possible in each color: the complete family card itself, and 2, 3, or 4 cards which between them have only the 4 different members. 11 cards are dealt to each player and, starting with the dealer, each player bids a number of families with a color. Five families is the lowest bid. A bid in a new color at the same level is always permissible, there being no permanent ranking of colors. The player to the left of the high bidder leads to the first trick. Play and partnership are as in Bridge, but so far he doesn't use a dummy. A team that makes its bid scores 10 points for each family bid and 2 points for each over. Dave hasn't


(cont. on 4/12)