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Visit from <u>Claude</u>, Anne, and <u>Earl</u>.<br> | Visit from <u>Claude</u>, Anne, and <u>Earl</u>.<br> | ||
Claude brought his game <u>TRAP DOOR</u>. There is an 8x8 field with | Claude brought his game <u>TRAP DOOR</u>. There is an 8x8 field with | ||
a spinal path - the spaces numbered. One player chooses a card | a spinal path - the spaces numbered. One player chooses a card | ||
with certain spaces - abt. 17 - marked as "trap doors." [Actually | with certain spaces - abt. [about] 17 - marked as "trap doors." [Actually | ||
Claude plans it as a mechanical game. the upper track has | Claude plans it as a mechanical game. the upper track has | ||
holes in all the spaces except the start and finish spaces. An | holes in all the spaces except the start and finish spaces. An | ||
insert has about 17 holes and can be placed in 8 different | insert has about 17 holes and can be placed in 8 different | ||
orientations. When in normal position the holes are offset so that | |||
the marble markers don't fall thru. When a player's marble is | the marble markers don't fall thru. When a player's marble is | ||
over a "trap door" the insert is pushed so that the holes line | over a "trap door" the insert is pushed so that the holes line | ||
up and the marble falls thru. How are the lower holes kept secret?] | up and the marble falls thru. How are the lower holes kept secret?] | ||
The player choosing the card is the "leader." He starts and throws | The player choosing the card is the "leader." He starts and throws | ||
two dice. He can move the total, either die, or not at all. He | two dice. He can move the total, either die, or not at all. He | ||
may not move onto a "trap door." The other players in turn throw | may not move onto a "trap door." The other players in turn throw | ||
one die. They may either move or not. [Claude at first had a | one die. They may either move or not. [Claude at first had a | ||
rule that if a player threw the die he had to move it, but I | rule that if a player threw the die he had to move it, but I | ||
pointed out that this made the game rather meaningless.] If the | pointed out that this made the game rather meaningless.] If the | ||
player moves safely he can throw the die again, etc. until | player moves safely he can throw the die again, etc. until | ||
he either chooses not to move or he lands on a "trap door." A | he either chooses not to move or he lands on a "trap door." A | ||
player landing on a "trap door" must start over on his next | player landing on a "trap door" must start over on his next | ||
turn. Whoever reaches the center of the spiral first wins. | turn. Whoever reaches the center of the spiral first wins. | ||
The "leader" must reach the end by exact count. Another player | The "leader" must reach the end by exact count. Another player | ||
can have a higher throw.<br> | can have a higher throw.<br> | ||
I showed the <u>INTERSECTION</u> and <u>STEPPING STONES</u> and they were | |||
I showed the <u>INTERSECTION</u> and <u>STEPPING STONES</u> and they were | fairly popular. I asked Claude if <u>Howard Wexler</u> would like | ||
fairly popular. I asked Claude if <u>Howard Wexler</u> would like | |||
them and Claude said that they were "too good for him."<br> | them and Claude said that they were "too good for him."<br> | ||
I asked Claude about his game <u>MACABRE</u>. There is a 3 by 3 | |||
I asked Claude about his game <u>MACABRE</u>. There is a 3 by 3 | field with arrows going in one direction or another between each | ||
field with arrows going in one direction or another between each | pair. Players have markers that move following the arrows. | ||
pair. Players have markers that move following the arrows. | Opponents are captured by moving into a space with them. Win | ||
Opponents are captured by moving into a space with them. Win | by capturing all the opponents pcs. [pieces] or by prohibiting him from<br> | ||
by capturing all the opponents pcs. or by prohibiting him from<br> | (cont. [continued] on 3/20) | ||
(cont. on 3/20) | |||