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<u>FOREIGN INTRIGUE</u>.
<u>FOREIGN INTRIGUE</u>.


Looked at the rules for <u>PE-LING</u>. Decided that they could<br>
Looked at the rules for <u>PE-LING</u>. Decided that they could
be written in "stages" - 1) The types of melds and just playing<br>
be written in "stages" - 1) The types of melds and just playing
to be the first to go out. 2) Scoring the melds. 3) <s>One<br>
to be the first to go out. 2) Scoring the melds. 3) <s>One
meld a</s> Doubles for completing. 4) One meld doubles. 5) Two<br>
meld a</s> Doubles for completing. 4) One meld doubles. 5) Two
meld doubles. 6) Three meld doubles. 7) Content of hand doubles.<br>
meld doubles. 6) Three meld doubles. 7) Content of hand doubles.
8) Playing to a definite score. (Rough - to be refined.)<br>
8) Playing to a definite score. (Rough - to be refined.)


Call from <u>Wald</u>. He wanted <u>Bob Abbott</u>'s telephone number. He is<br>
Call from <u>Wald</u>. He wanted <u>Bob Abbott</u>'s telephone number. He is
doing a "line" of 6 games for <u>Howard Wexler</u>. Three are fin-<br>
doing a "line" of 6 games for <u>Howard Wexler</u>. Three are
ished and three to go. He wants to share testing with Bob.<br>
finished and three to go. He wants to share testing with Bob.
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(cont. from 3/6) [3/6]<br>
(cont. [continued] from 3/6) [3/6]
 
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strategy) games. He suggested my bringing along some of the<br>
strategy) games. He suggested my bringing along some of the
ones I worked on for Hasbro - <u>WAR AND PEACE</u>, etc. - but I pre-<br>
ones I worked on for Hasbro - <u>WAR AND PEACE</u>, etc. - but I
ferred to discuss them first.<br>
preferred to discuss them first.


Drew up playing fields for <u>SUPERGHOSTS</u> and <u>FOUR</u> (formerly<br>
Drew up playing fields for <u>SUPERGHOSTS</u> and <u>FOUR</u> (formerly
(<u>SUPER-TAC-TOE</u>) using the same for as the 3M paper games.<br>
(<u>SUPER-TAC-TOE</u>) using the same for as the 3M paper games.
Wrote the rules and BB typed them.<br>
Wrote the rules and BB typed them.


Played <u>INTERSECTION</u> with BB and she liked it. Decided that in case<br>
Played <u>INTERSECTION</u> with BB and she liked it. Decided that in case
of a tie score, the player who takes the first disc loses.<br>
of a tie score, the player who takes the first disc loses.<br>
Also tried a variation that if a player could not take off a<br>
Also tried a variation that if a player could not take off a
disc on his turn the opponent can move his arrow to take off a-<br>
disc on his turn the opponent can move his arrow to take off
gain. This made for a much looser game.<br>
again. This made for a much looser game.
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(cont. [continued] from 3/8) [3/8]
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(cont. from 3/8) [3/8]<br>
Wrote to <u>Lewis Pulsipher</u> about <u>SUPERNOVA</u>.<br>
Wrote to <u>Lewis Pulsipher</u> about <u>SUPERNOVA</u>.<br>
Ordered a copy of <u>101 BASIC COMPUTER GAMES</u> (see 3/7). Sent check<br>
Ordered a copy of <u>101 BASIC COMPUTER GAMES</u> (see 3/7). Sent check
for $5.50 but used S.P.I. stationary and signed myself<br>
for $5.50 but used S.P.I. stationary and signed myself
Associate Editor.<br>
Associate Editor.


In my talk with Barbara Heine she said that they - <u>ESQUIRE</u> - were also in-<br>
In my talk with Barbara Heine she said that they - <u>ESQUIRE</u> - were also
terested in an article on games that didn't require special<br>
interested in an article on games that didn't require special
equipment. She was also interested in <s>Bob EU</s> <u>ELEUSIS</u> and was<br>
equipment. She was also interested in <s>Bob EU</s> <u>ELEUSIS</u> and was
going to call <u>Bob Abbott</u>.<br>
going to call <u>Bob Abbott</u>.<br>
She also mentioned that she had tried to get a copy of <u>AGOG</u><br>
She also mentioned that she had tried to get a copy of <u>AGOG</u>
without success and now it was too late (for what?).<br>
without success and now it was too late (for what?).