Created page with "3/2<br> 3/3<br> 1 FRIDAY - MARCH 1974<br> 60TH DAY - 305 DAYS TO COME<br> ---- In bed thinking about a <u>GAME</u> idea I had quite a while ago. Players<br> have cubes as pcs. These are turned one face in the direction<br> of movement. My new idea - possible name <u>ROLLOVER</u> is a race<br> game around an impassable portion in the center portion of the<br> board. Each player has a set of cubes, each in a set being dif-<br> ferent. Some faces are marked as a "..."
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3/3<br>
3/3<br>
1 FRIDAY - MARCH 1974<br>
1 FRIDAY - MARCH 1974<br>
60TH DAY - 305 DAYS TO COME<br>
60TH DAY - 305 DAYS TO COME
----
----
In bed thinking about a <u>GAME</u> idea I had quite a while ago. Players<br>
In bed thinking about a <u>GAME</u> idea I had quite a while ago. Players
have cubes as pcs. These are turned one face in the direction<br>
have cubes as pcs. [pieces] These are turned one face in the direction
of movement. My new idea - possible name <u>ROLLOVER</u> is a race<br>
of movement. My new idea - possible name <u>ROLLOVER</u> is a race
game around an impassable portion in the center portion of the<br>
game around an impassable portion in the center portion of the
board. Each player has a set of cubes, each in a set being dif-<br>
board. Each player has a set of cubes, each in a set being
ferent. Some faces are marked as a "Stop." Other faces have<br>
different. Some faces are marked as a "Stop." Other faces have
arrows which force a move in a set direction, or perhaps a choice<br>
arrows which force a move in a set direction, or perhaps a choice
of two directions. (To be worked out.)<br>
of two directions. (To be worked out.)


While answering Graeme Levin's letter on <u>AGOG</u> I discovered that<br>
While answering Graeme Levin's letter on <u>AGOG</u> I discovered that
the release I had from Random House for "Foreign Rights" was only<br>
the release I had from Random House for "Foreign Rights" was only
signed by me. Called Fay Hertog. She'll send me a xerox of a<br>
signed by me. Called Fay Hertog. She'll send me a xerox of a
signed one. I asked her about not receiving a statement this<br>
signed one. I asked her about not receiving a statement this
January for <u>AGOG</u>. She said that I owed well over $1000 due to<br>
January for <u>AGOG</u>. She said that I owed well over $1000 due to
the computer's goof last year. <u>Fabio Coen</u> has been holding them<br>
the computer's goof last year. <u>Fabio Coen</u> has been holding them
off in asking for it - if I come up with another book the advance<br>
off in asking for it - if I come up with another book the advance
could be used against the debit. Asked her to have Fabio call me.<br>
could be used against the debit. Asked her to have Fabio call me.<br>
Call from Fabio. He thinks it would be better if I clear up the<br>
Call from Fabio. He thinks it would be better if I clear up the
debit, and he'll see that I get the release on <u>AGOG</u>. Told him<br>
debit, and he'll see that I get the release on <u>AGOG</u>. Told him
of my idea for a book with some six games, repeated as<br>
of my idea for a book with some six games, repeated as
in <u>ALTAIR DESIGN</u>, which become artistic as they are colored<br>
in <u>ALTAIR DESIGN</u>, which become artistic as they are colored
in during play. He was definitely interested.<br>
in during play. He was definitely interested.<br>
Wrote an answer to <u>Graeme Levin</u> mainly on <u>AGOG</u>. Also mentioned<br>
Wrote an answer to <u>Graeme Levin</u> mainly on <u>AGOG</u>. Also mentioned
<u>CARTEL</u>, <u>REALM</u>, and <u>INFINITY</u>; <u>POUNCE</u>, <u>SPECTRA</u>, <u>3 UP</u>;<br>
<u>CARTEL</u>, <u>REALM</u>, and <u>INFINITY</u>; <u>POUNCE</u>, <u>SPECTRA</u>, <u>3 UP</u>;
<u>CONFRONTATION</u>, <u>THE HARE AND THE TORTOISE</u>, <u>ESCAPE FROM COLDITZ CASTLE</u><br>
<u>CONFRONTATION</u>, <u>THE HARE AND THE TORTOISE</u>, <u>ESCAPE FROM COLDITZ CASTLE</u>
(Invicta and Parker); <u>G&P</u>.<br>
(Invicta and Parker); <u>G&P</u>.


Rcd. a card from <u>Don Miller</u>. Mentioned <u>MOVES</u>.<br>
Rcd. [received] a card from <u>Don Miller</u>. Mentioned <u>MOVES</u>.<br>
Rcd. <u>NOST-ALGIA</u> #166. <u>Phil Cohen</u> has more <u>GO</u> variants, including<br>
Rcd. [received] <u>NOST-ALGIA</u> #166. <u>Phil Cohen</u> has more <u>GO</u> variants, including
<u>CYLINDRICAL GO</u>. Also an annotated <u>GIVEAWAY CHESS</u> game.<br>
<u>CYLINDRICAL GO</u>. Also an annotated <u>GIVEAWAY CHESS</u> game.
<u>W.H. Rawlings</u> gives rules for <u>KNIGHT RELAY CHESS</u>.<br>
<u>W.H. Rawlings</u> gives rules for <u>KNIGHT RELAY CHESS</u>.


Met <u>Claude</u> on Chambers St. We chipped in $1. each to buy a children's<br>
Met <u>Claude</u> on Chambers St. We chipped in $1. each to buy a children's
"learning computer," I'll hold it until one of us have an idea to use it.<br>
"learning computer," I'll hold it until one of us have an idea to use it.<br>
<u>Earl</u> and <u>Bob Abbott</u> joined us for supper in a restaurant and then we<br>
<u>Earl</u> and <u>Bob Abbott</u> joined us for supper in a restaurant and then we
went to Earl's where <u>Wald</u> joined us.<br>
went to Earl's where <u>Wald</u> joined us.<br>
Played <u>ELEUSIS</u> using Bob's new ideas. The "prophet" added some excitement,<br>
Played <u>ELEUSIS</u> using Bob's new ideas. The "prophet" added some excitement,
but it made the mechanics rather clumsy.<br>
but it made the mechanics rather clumsy.<br>
Claude brought up the matter of Hasbro and his meeting with<br>
Claude brought up the matter of Hasbro and his meeting with
<u>Paul Sullivan</u>. <u>Wald</u> and Earl were interested in pursuing it. Bob wasn't.<br>
<u>Paul Sullivan</u>. <u>Wald</u> and Earl were interested in pursuing it. Bob wasn't.<br>
Claude showed the following three games which he showed to <u>Howard Wexler</u><br>
Claude showed the following three games which he showed to <u>Howard Wexler</u>
last night under the blanket title of "Coffee Break Games."<br>
last night under the blanket title of "Coffee Break Games."<br>
<u>DEVIL</u> the board is as shown. 14 chips and [drawing of board]<br>
<u>DEVIL</u> the board is as shown. 14 chips and
1 "devil" pc. are placed in the circles. The<br>
1 "devil" pc. [piece] are placed in the circles. [drawing of board] The
devil is placed in different circles, starting<br>
devil is placed in different circles, starting
with 1, in succeeding games. 2 play and in<br>
with 1, in succeeding games. 2 play and in
turn take 1, or more chips adjacent to each<br>
turn take 1, or more chips adjacent to each
other along a line. Object is to force op-<br>
other along a line. Object is to force
ponent to take the devil<br>
opponent to take the devil<br>
(cont. on 3/2)<br>
(cont. [continued] on 3/2)