Compare revisions: 1974_Sackson_078_February 27.jpg
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(cont. [continued] on 2/24) [2/20] | (cont. [continued] on 2/24) [2/20] | ||
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card is dealt to each player. If anyone is dealt a "full tank | card is dealt to each player. If anyone is dealt a "full tank | ||
he places it face up on the table and is not involved in any | he places it face up on the table and is not involved in any | ||
trading. The first player to the <s>player</s> dealer's left still active | trading. The first player to the <s>player</s> dealer's left still active | ||
can either stay with his card or trade with the first active player | can either stay with his card or trade with the first active player | ||
to his left. This player must trade. He then can stand or force | to his left. This player must trade. He then can stand or force | ||
a trade to his left. And so on until last player can trade with | a trade to his left. And so on until last player can trade with | ||
deck. Then any player who wishes, starting with pone[?], can use | deck. Then any player who wishes, starting with pone [player one?], can use | ||
a chip to buy a card from "Extra Gas Deck." Player with least | a chip to buy a card from "Extra Gas Deck." Player with least | ||
gas loses a car. In case of tie both lose. After a player | gas loses a car. In case of tie both lose. After a player | ||
loses his third car he stays in the game until he loses once more. | loses his third car he stays in the game until he loses once more. | ||
Last player in is the winner. (Three of us played and it was | Last player in is the winner. (Three of us played and it was | ||
fun.)<br> | fun.)<br> | ||
<u>RACK-A-TACK</u>: (by <u>Frank Thibault</u>). 2 play. There is a [illegible strikeout] standing board | <u>RACK-A-TACK</u>: (by <u>Frank Thibault</u>). 2 play. There is a [illegible strikeout] standing board | ||
with a 4x4 field, the spaces open from both sides. The pcs. are two sided | with a 4x4 field, the spaces open from both sides. The pcs. [pieces] are two sided | ||
with the following combinations: Blue player = B-B, B*-B, B-W, B-W*, | with the following combinations: Blue player = B-B, B*-B, B-W, B-W*, | ||
B-R*, R-R, R-W, W-W, B-R, B-R; Red player has the equivalent. | B-R*, R-R, R-W, W-W, B-R, B-R; Red player has the equivalent. | ||
Players in turn place a pc. in any position until 16 have been | Players in turn place a pc. in any position until 16 have been | ||
placed. (Frank thinks that the opponent should be told the mark on | placed. (Frank thinks that the opponent should be told the mark on | ||
each pc. as it is placed, making it a question of memory. Jerry thinks | each pc. as it is placed, making it a question of memory. Jerry thinks | ||
it should be a surprise at the end and we played that way.) Scoring is as | it should be a surprise at the end and we played that way.) Scoring is as | ||
follows for combinations in any line of 4 on either side:<br> | follows for combinations in any line of 4 on either side:<br> | ||
1 red (or blue) and 3 whites --- 1 point. 2 red (or blue) and 2 whites ---- 2 points.<br> | 1 red (or blue) and 3 whites --- 1 point. 2 red (or blue) and 2 whites ---- 2 points.<br> | ||
3 red (or blue) and 1 white --- 3 points. 1 starred tile --- row scores double.<br> | 3 red (or blue) and 1 white --- 3 points. 1 starred tile --- row scores double.<br> | ||
4 red (or blue) -----------------8 points. (cont. on 2/28) | 4 red (or blue) -----------------8 points. | ||
(cont. [continued] on 2/28) | |||