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ASH WEDNESDAY - 58TH DAY - 307 DAYS TO COME<br> | ASH WEDNESDAY - 58TH DAY - 307 DAYS TO COME<br> | ||
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Called Aurora and spoke to Estelle Berger to ask her to send <u>PURSUIT</u | Called Aurora and spoke to Estelle Berger to ask her to send <u>PURSUIT</u> | ||
and <u>SHIFTY CHECKERS</u> here rather that to S.P.I. They are due | and <u>SHIFTY CHECKERS</u> here rather that to S.P.I. They are due | ||
to be shipped any day and it would hold things up a lot to change | to be shipped any day and it would hold things up a lot to change | ||
the address.<br> | the address.<br> | ||
<u>Wrote</u> to <u>Eric Naiburg</u> asking him to call me about <u>VECTOR</u> and <u>CARAPACE</u>.<br> | <u>Wrote</u> to <u>Eric Naiburg</u> asking him to call me about <u>VECTOR</u> and <u>CARAPACE</u>.<br> | ||
<u>Copied</u> the board for the game <u>FAMILION</u>.<br> | <u>Copied</u> the board for the game <u>FAMILION</u>.<br> | ||
Rcd. letter from <u>Alister Wm. MacIntyre</u>. For their July '74 convention | Rcd. [received] letter from <u>Alister Wm. MacIntyre</u>. For their July '74 [1974] convention | ||
he is setting up a night of <u>ACQUIRE</u>, <u>EXECUTIVE DECISION</u>, A.H.'s [Avalon Hill] | he is setting up a night of <u>ACQUIRE</u>, <u>EXECUTIVE DECISION</u>, A.H.'s [Avalon Hill] | ||
<u>THE STOCK MARKET GAME</u>, and others. They'll give each player a set | <u>THE STOCK MARKET GAME</u>, and others. They'll give each player a set | ||
amount of play money, which they can invest in different games | amount of play money, which they can invest in different games | ||
with idea of having the most money by a certain time. | with idea of having the most money by a certain time. | ||
Called <u>Bob Abbott</u>. <u>Earl Perel</u> didn't call him so I gave him info on Friday. | Called <u>Bob Abbott</u>. <u>Earl Perel</u> didn't call him so I gave him info on Friday. | ||
He has a new idea on <u>ELEVSIS</u> he wants to try out.<br> | He has a new idea on <u>ELEVSIS</u> he wants to try out.<br> | ||
Told | Told Bob that "Thomas Nelson and Sons" was supposed to be doing | ||
<u>AGOG</u> and that I expected a draft of the contract shortly. Bob | <u>AGOG</u> and that I expected a draft of the contract shortly. Bob | ||
said that he had been promised one for <u>ABBOTT'S NEW CARD GAMES</u | said that he had been promised one for <u>ABBOTT'S NEW CARD GAMES</u> | ||
some time ago and he's still waiting. | some time ago and he's still waiting. | ||
Call from <u>Claude</u>. He saw <u>SYNTACTICS</u> on sale for $8.00 in Macy's | Call from <u>Claude</u>. He saw <u>SYNTACTICS</u> on sale for $8.00 in Macy's | ||
in Queens. Told him not to buy. He saw the Springbok games | in Queens. Told him not to buy. He saw the Springbok games | ||
discounted. Discussed Hasbro and Wexler in connection with the | |||
other fellows. I'll let him take the lead Friday on how much he wants to say. | other fellows. I'll let him take the lead Friday on how much he wants to say. | ||
---- | ---- | ||
(cont. on 2/24) [2/20] | (cont. [continued] on 2/24) [2/20] | ||
---- | |||
card is dealt to each player. If anyone is dealt a "full tank | card is dealt to each player. If anyone is dealt a "full tank | ||
he places it face up on the table and is not involved in any | he places it face up on the table and is not involved in any | ||
trading. The first player to the <s>player</s> dealer's left still active | trading. The first player to the <s>player</s> dealer's left still active | ||
can either stay with his card or trade with the first active player | can either stay with his card or trade with the first active player | ||
to his left. This player must trade. He then can stand or force | to his left. This player must trade. He then can stand or force | ||
a trade to his left. And so on until last player can trade with | a trade to his left. And so on until last player can trade with | ||
deck. Then any player who wishes, starting with pone[?], can use | deck. Then any player who wishes, starting with pone [player one?], can use | ||
a chip to buy a card from "Extra Gas Deck." Player with least | a chip to buy a card from "Extra Gas Deck." Player with least | ||
gas loses a car. In case of tie both lose. After a player | gas loses a car. In case of tie both lose. After a player | ||
loses his third car he stays in the game until he loses once more. | loses his third car he stays in the game until he loses once more. | ||
Last player in is the winner. (Three of us played and it was | Last player in is the winner. (Three of us played and it was | ||
fun.)<br> | fun.)<br> | ||
<u>RACK-A-TACK</u>: (by <u>Frank Thibault</u>). 2 play. There is a [illegible strikeout] standing board | <u>RACK-A-TACK</u>: (by <u>Frank Thibault</u>). 2 play. There is a [illegible strikeout] standing board | ||
with a 4x4 field, the spaces open from both sides. The pcs. are two sided | with a 4x4 field, the spaces open from both sides. The pcs. [pieces] are two sided | ||
with the following combinations: Blue player = B-B, B*-B, B-W, B-W*, | with the following combinations: Blue player = B-B, B*-B, B-W, B-W*, | ||
B-R*, R-R, R-W, W-W, B-R, B-R; Red player has the equivalent. | B-R*, R-R, R-W, W-W, B-R, B-R; Red player has the equivalent. | ||
Players in turn place a pc. in any position until 16 have been | Players in turn place a pc. in any position until 16 have been | ||
placed. (Frank thinks that the opponent should be told the mark on | placed. (Frank thinks that the opponent should be told the mark on | ||
each pc. as it is placed, making it a question of memory. Jerry thinks | each pc. as it is placed, making it a question of memory. Jerry thinks | ||
it should be a surprise at the end and we played that way.) Scoring is as | it should be a surprise at the end and we played that way.) Scoring is as | ||
follows for combinations in any line of 4 on either side:<br> | follows for combinations in any line of 4 on either side:<br> | ||
1 red (or blue) and 3 whites --- 1 point. 2 red (or blue) and 2 whites ---- 2 points.<br> | 1 red (or blue) and 3 whites --- 1 point. 2 red (or blue) and 2 whites ---- 2 points.<br> | ||
3 red (or blue) and 1 white --- 3 points. 1 starred tile --- row scores double.<br> | 3 red (or blue) and 1 white --- 3 points. 1 starred tile --- row scores double.<br> | ||
4 red (or blue) -----------------8 points. (cont. on 2/28) | 4 red (or blue) -----------------8 points. | ||
(cont. [continued] on 2/28) | |||