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ASH WEDNESDAY - 58TH DAY - 307 DAYS TO COME<br>
ASH WEDNESDAY - 58TH DAY - 307 DAYS TO COME<br>
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Called Aurora and spoke to Estelle Berger to ask her to send <u>PURSUIT</u><br>
Called Aurora and spoke to Estelle Berger to ask her to send <u>PURSUIT</u>
and <u>SHIFTY CHECKERS</u> here rather that to S.P.I. They are due<br>
and <u>SHIFTY CHECKERS</u> here rather that to S.P.I. They are due
to be shipped any day and it would hold things up a lot to change<br>
to be shipped any day and it would hold things up a lot to change
the address.<br>
the address.<br>
<u>Wrote</u> to <u>Eric Naiburg</u> asking him to call me about <u>VECTOR</u> and <u>CARAPACE</u>.<br>
<u>Wrote</u> to <u>Eric Naiburg</u> asking him to call me about <u>VECTOR</u> and <u>CARAPACE</u>.<br>
<u>Copied</u> the board for the game <u>FAMILION</u>.<br>
<u>Copied</u> the board for the game <u>FAMILION</u>.<br>
Rcd. letter from <u>Alister Wm. MacIntyre</u>. For their July '74 convention<br>
Rcd. [received] letter from <u>Alister Wm. MacIntyre</u>. For their July '74 [1974] convention
he is setting up a night of <u>ACQUIRE</u>, <u>EXECUTIVE DECISION</u>, A.H.'s [Avalon Hill]<br>
he is setting up a night of <u>ACQUIRE</u>, <u>EXECUTIVE DECISION</u>, A.H.'s [Avalon Hill]
<u>THE STOCK MARKET GAME</u>, and others. They'll give each player a set<br>
<u>THE STOCK MARKET GAME</u>, and others. They'll give each player a set
amount of play money, which they can invest in different games<br>
amount of play money, which they can invest in different games
with idea of having the most money by a certain time.<br>
with idea of having the most money by a certain time.


Called <u>Bob Abbott</u>. <u>Earl Perel</u> didn't call him so I gave him info on Friday.<br>
Called <u>Bob Abbott</u>. <u>Earl Perel</u> didn't call him so I gave him info on Friday.
He has a new idea on <u>ELEVSIS</u> he wants to try out.<br>
He has a new idea on <u>ELEVSIS</u> he wants to try out.<br>
Told bob that "Thomas Nelson and Sons" was supposed to be doing<br>
Told Bob that "Thomas Nelson and Sons" was supposed to be doing
<u>AGOG</u> and that I expected a draft of the contract shortly. Bob<br>
<u>AGOG</u> and that I expected a draft of the contract shortly. Bob
said that he had been promised one for <u>ABBOTT'S NEW CARD GAMES</u><br>
said that he had been promised one for <u>ABBOTT'S NEW CARD GAMES</u>
some time ago and he's still waiting.<br>
some time ago and he's still waiting.


Call from <u>Claude</u>. He saw <u>SYNTACTICS</u> on sale for $8.00 in Macy's<br>
Call from <u>Claude</u>. He saw <u>SYNTACTICS</u> on sale for $8.00 in Macy's
in Queens. Told him not to buy. He saw the Springbok games dis-<br>
in Queens. Told him not to buy. He saw the Springbok games
counted. Discussed Hasbro and Wexler in connection with the<br>
discounted. Discussed Hasbro and Wexler in connection with the
other fellows. I'll let him take the lead Friday on how much he wants to say.<br>
other fellows. I'll let him take the lead Friday on how much he wants to say.
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(cont. on 2/24) [2/20]<br>
(cont. [continued] on 2/24) [2/20]
 
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card is dealt to each player. If anyone is dealt a "full tank"<br>
card is dealt to each player. If anyone is dealt a "full tank
he places it face up on the table and is not involved in any<br>
he places it face up on the table and is not involved in any
trading. The first player to the <s>player</s> dealer's left still active<br>
trading. The first player to the <s>player</s> dealer's left still active
can either stay with his card or trade with the first active player<br>
can either stay with his card or trade with the first active player
to his left. This player must trade. He then can stand or force<br>
to his left. This player must trade. He then can stand or force
a trade to his left. And so on until last player can trade with<br>
a trade to his left. And so on until last player can trade with
deck. Then any player who wishes, starting with pone[?], can use<br>
deck. Then any player who wishes, starting with pone [player one?], can use
a chip to buy a card from "Extra Gas Deck." Player with least<br>
a chip to buy a card from "Extra Gas Deck." Player with least
gas loses a car. In case of tie both lose. After a player<br>
gas loses a car. In case of tie both lose. After a player
loses his third car he stays in the game until he loses once more.<br>
loses his third car he stays in the game until he loses once more.
Last player in is the winner. (Three of us played and it was<br>
Last player in is the winner. (Three of us played and it was
fun.)<br>
fun.)<br>
<u>RACK-A-TACK</u>: (by <u>Frank Thibault</u>). 2 play. There is a [illegible strikeout] standing board<br>
<u>RACK-A-TACK</u>: (by <u>Frank Thibault</u>). 2 play. There is a [illegible strikeout] standing board
with a 4x4 field, the spaces open from both sides. The pcs. are two sided<br>
with a 4x4 field, the spaces open from both sides. The pcs. [pieces] are two sided
with the following combinations: Blue player = B-B, B*-B, B-W, B-W*,<br>
with the following combinations: Blue player = B-B, B*-B, B-W, B-W*,
B-R*, R-R, R-W, W-W, B-R, B-R; Red player has the equivalent.<br>
B-R*, R-R, R-W, W-W, B-R, B-R; Red player has the equivalent.
Players in turn place a pc. in any position until 16 have been<br>
Players in turn place a pc. in any position until 16 have been
placed. (Frank thinks that the opponent should be told the mark on<br>
placed. (Frank thinks that the opponent should be told the mark on
each pc. as it is placed, making it a question of memory. Jerry thinks<br>
each pc. as it is placed, making it a question of memory. Jerry thinks
it should be a surprise at the end and we played that way.) Scoring is as<br>
it should be a surprise at the end and we played that way.) Scoring is as
follows for combinations in any line of 4 on either side:<br>
follows for combinations in any line of 4 on either side:<br>
1 red (or blue) and 3 whites --- 1 point. 2 red (or blue) and 2 whites ---- 2 points.<br>
1 red (or blue) and 3 whites --- 1 point. 2 red (or blue) and 2 whites ---- 2 points.<br>
3 red (or blue) and 1 white --- 3 points. 1 starred tile --- row scores double.<br>
3 red (or blue) and 1 white --- 3 points. 1 starred tile --- row scores double.<br>
4 red (or blue) -----------------8 points. (cont. on 2/28)<br>
4 red (or blue) -----------------8 points.  
 
(cont. [continued] on 2/28)