This revision marked as approved.
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The player whose planetary
The player whose planetary
sign shows also moves the same amount. The<br>
sign shows also moves the same amount. The
player may choose to rethrow up to 3 of the poker<br>
player may choose to rethrow up to 3 of the poker
dice and also the planetary die must be rethrown<br>
dice and also the planetary die must be rethrown
if he does. The movement for a second throw is<br>
if he does. The movement for a second throw is
second in the table. A player who uses a throw<br>
second in the table. A player who uses a throw
with his own planetary sign up moves double. 5 of a kind give<br>
with his own planetary sign up moves double. 5 of a kind give
the thrower a choice of elements. On first throw the planetary<br>
the thrower a choice of elements. On first throw the planetary
player must take the same. On 2nd throw the planetary player has<br>
player must take the same. On 2nd throw the planetary player has
his choice. A sun pc. moves around the zodiac, the amount of<br>
his choice. A sun pc. [piece] moves around the zodiac, the amount of
each throw. When a player completes a path circuit with his<br>
each throw. When a player completes a path circuit with his
marker he takes the element on which the sun rests. When a<br>
marker he takes the element on which the sun rests. When a
player gets 3 of an element he can trade in two of them for an<br>
player gets 3 of an element he can trade in two of them for an
element he needs. First to get one of each element wins.<br>
element he needs. First to get one of each element wins.<br>
<u>Wald</u> had a <u>NIM</u> variation. 28 chips are set up in a triangle<br>
<u>Wald</u> had a <u>NIM</u> variation. 28 chips are set up in a triangle
[drawing of triangle with a black dot in the middle] as shown. 2 play and each in turn takes on<br>
as shown. [drawing of triangle with a black dot in the middle] 2 play and each in turn takes on
chip or two or more in a contiguous row. The <br>
chip or two or more in a contiguous row. The
black chip can only be taken if it is the only<br>
black chip can only be taken if it is the only
<u>GAME</u> // chip left or if a row containing it is the only [illegible strikeout]<br>
<u>GAME</u> // chip left or if a row containing it is the only [illegible strikeout]
row left. Taking black chip wins. Wald had to<br>
row left. Taking black chip wins. Wald had to
leave after showing this and a couple of games were played.<br>
leave after showing this and a couple of games were played.<br>
I told Wald that <u>BALANCE OF POWER</u> wasn't in the Hasbro catalog<br>
I told Wald that <u>BALANCE OF POWER</u> wasn't in the Hasbro catalog<br>
(cont. on 2/14)<br>
(cont. [continued] on 2/14)