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making it smaller. I also suggested using transparent markers
making it smaller. I also suggested using transparent markers
in different colors instead of the rings - to save money.<br>
in different colors instead of the rings - to save money.<br>
<u>THE SUPERSTAR GAME</u>: Didn't get many of the details - but it<br>
<u>THE SUPERSTAR GAME</u>: Didn't get many of the details - but it
didn't seem too interesting. Memorizing where colored<br>
didn't seem too interesting. Memorizing where colored
<s>mark</s> cards were placed was part of the play and had nothing<br>
<s>mark</s> cards were placed was part of the play and had nothing
at all to do with the theme. Players also have to read lines<br>
at all to do with the theme. Players also have to read lines
occasionally to the satisfaction of the other players.<br>
occasionally to the satisfaction of the other players.<br>
He had 4 p&p games all of which were survisable - but not ex-<br>
He had 4 p&p games all of which were survisable - but not
citing.<br>
exciting.<br>
<u>AMAZING</u>: A maze is set up on a 6x6 [drawing of 6x6 grid]<br>
<u>AMAZING</u>: A maze is set up on a 6x6
field, across corners, as shown. 2 play and<br>
field, across corners, as shown.  
each tries to determine the opponent's maze<br>
 
by calling out three connected boxes - such as<br>
[drawing of 6x6 grid with columns labeled 1, 2, 3, 4, 5, 6 and rows labeled A, B, C, D, E, F. There is a 5 in the top left corner and an F in the bottom right corner]
A1, B1, C1 - and is told whether they are clear<br>
 
or not. If there is an objection it is not i-<br>
2 play and
dentified.<br>
each tries to determine the opponent's maze
<u>DISCOVERY</u>: Players (how many?) each have a 5x5 field with<br>
by calling out three connected boxes - such as
the spaces numbered from 1 to 25. Each player in turn calls<br>
A1, B1, C1 - and is told whether they are clear
out a space and a letter. All players place that letter in that<br>
or not. If there is an objection it is not
space. After all spaces are filled there is a set time in<br>
identified.<br>
which players can pick out words, going in any direction and<br>
<u>DISCOVERY</u>: Players (how many?) each have a 5x5 field with
turning as often as desired. Words that are duplicated are e-<br>
the spaces numbered from 1 to 25. Each player in turn calls
liminated. Others (I believe) score the square of their length.<br>
out a space and a letter. All players place that letter in that
<u>CHANGLINGS</u>: Each player secretly chooses a four-letter word<br>
space. After all spaces are filled there is a set time in
and then they announce to each other. Object is to form<br>
which players can pick out words, going in any direction and
turning as often as desired. Words that are duplicated are
eliminated. Others (I believe) score the square of their length.<br>
<u>CHANGLINGS</u>: Each player secretly chooses a four-letter word
and then they announce to each other. Object is to form
a "word ladder" between them without exceeding the 10 intermediate<br>
a "word ladder" between them without exceeding the 10 intermediate<br>
(cont. on 1/12)<br>
(cont. [continued] on 1/12)