This revision marked as approved.
Line 14: Line 14:
Card-letter to <u>Eric Nielsen</u>. Mentioned <u>ARROW LIFE</u> and <u>2ND CHESS</u>.
Card-letter to <u>Eric Nielsen</u>. Mentioned <u>ARROW LIFE</u> and <u>2ND CHESS</u>.
----
----
(cont. from 1/4) [2/13]
(cont. from 1/4) [2/13]
 
----
a set strategy) as to price entered in the table shown <br>
a set strategy) as to price entered in the table shown
and come up with a number from 1 to 81. Other decisions <br>
and come up with a number from 1 to 81. Other decisions
concerning Marketing (2 choices) and Researh and Engineering <br>
concerning Marketing (2 choices) and Research and Engineering
(2 choices) come up with a letter from A to D for each company. <br>
(2 choices) come up with a letter from A to D for each company.
These are entered in 4 x 4 matrixes and the results put into a 16 x 16, <br>
These are entered in 4 x 4 matrixes and the results put into a 16 x 16,
giving a number from 1 to 256 on each page telling <br>
giving a number from 1 to 256. Each player has an 81
him his potential sales. (There is more about building factories, <br>
page book with entries from 1 to 256 on each page telling
loans, etc. but the heart are these grids and the 81 page books. <br>
him his potential sales. (There is more about building factories,
loans, etc. but the heart are these grids and the 81 page books.
Completely unrealistic as a commercial game. <br>
Completely unrealistic as a commercial game. <br>
<u>EXPLORATION</u> uses grids with the same layout for playing <br>
<u>EXPLORATION</u> uses grids with the same layout for playing
a game of exploring for minerals. <br>
a game of exploring for minerals. <br>
<u>CONQUEST</u> uses a different but similar set of grids <br>
<u>CONQUEST</u> uses a different but similar set of grids
to play a game of conquering colonies. <br>
to play a game of conquering colonies. <br>
(Note: In the samples of the results tables for all of these <br>
(Note: In the samples of the results tables for all of these
games the illustrated entries seem rather random, but they <br>
games the illustrated entries seem rather random, but they
may not be.) <br>
may not be.) <br>
<u>WILDCAT</u> by Charles M. Tinder, [address omitted for privacy], Moscow, Idaho 83843. <br>
<u>WILDCAT</u> by Charles M. Tinder, [address], Moscow, Idaho 83843.
A square field has 81 holes in a 9 x 9 matrix. Each hole at the <br>
A square field has 81 holes in a 9 x 9 matrix. Each hole at the
start is filled with a rubber plug. Two cardboard sheets which <br>
start is filled with a rubber plug. Two cardboard sheets which
can be placed in 8 orientations each indicate the producing <br>
can be placed in 8 orientations each indicate the producing
oil wells. No well is isolated by itself. An outside track is <br>
oil wells. No well is isolated by itself. An outside track is
moved around by dice throw. This causes various gains and <br>
moved around by dice throw. This causes various gains and
losses and allows for drilling. On each turn a player may <br>
losses and allows for drilling. On each turn a player may
buy a piece of property - with from 1 to 6 well sites - for <br>
buy a piece of property - with from 1 to 6 well sites - for
$100,000 a well (start with $1,000,000). Collect on each <br>
$100,000 a well (start with $1,000,000). Collect on each
producing well, by throwing two dice and reading a table, each time the <br>
producing well, by throwing two dice and reading a table, each time the
player brings in a new well and when reach a space on the path. Most <br>
player brings in a new well and when reach a space on the path. Most
money is when 25 (or for a longer game - 30) wells have been hit, is <br>
money is when 25 (or for a longer game - 30) wells have been hit, is
the winner. <br>
the winner. <br>
<u>BREAK THE HOUSE</u>. Board game where each of from 1 to 4 players <br>
<u>BREAK THE HOUSE</u>. Board game where each of from 1 to 4 players
owns his own casino (part of the board). When land on another's <br>
owns his own casino (part of the board). When land on another's
casino play simplified <u>CRAPS</u>, <u>BLACKJACK</u>, or <u>ROULETTE</u>. Player landing <br>
casino play simplified <u>CRAPS</u>, <u>BLACKJACK</u>, or <u>ROULETTE</u>. Player landing
on own casino plays <u>KENO</u> with all the others. When own player's casino <br>
on own casino plays <u>KENO</u> with all the others. When own player's casino
is busted, most money wins.
is busted, most money wins.


[Started 2/13]
[Started 2/13]