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These are entered in 4 x 4 matrixes and the results put into a 16 x 16, <br>
These are entered in 4 x 4 matrixes and the results put into a 16 x 16, <br>
giving a number from 1 to 256 on each page telling <br>
giving a number from 1 to 256 on each page telling <br>
him his potential sales. (There is more about building factories, <br>
loans, etc. but the heart are these grids and the 81 page books. <br>
Completely unrealistic as a commercial game. <br>
<u>EXPLORATION</u> uses grids with the same layout for playing <br>
a game of exploring for minerals. <br>
<u>CONQUEST</u> uses a different but similar set of grids <br>
to play a game of conquering colonies. <br>
(Note: In the samples of the results tables for all of these <br>
games the illustrated entries seem rather random, but they <br>
may not be.) <br>
<u>WILDCAT</u> by Charles M. Tinder, [address omitted for privacy], Moscow, Idaho 83843. <br>
A square field