Compare revisions: 1974_Sackson_021_January 01.jpg
Created page with "'''JANUARY 1974 - TUESDAY 1''' <br> HAPPY NEW YEAR - 1ST DAY - 364 DAYS TO COME ---- Sent card - letter to <u>Alister Wm. MacIntyre</u>. Asked him <br> about <u>GAMBIT</u>..."
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Probably the latter is the one that Richard Loomis did. <br> | Probably the latter is the one that Richard Loomis did. <br> | ||
Also asked about <u>DICTATOR</u> and <u>VEGAS</u>. <br> | Also asked about <u>DICTATOR</u> and <u>VEGAS</u>. <br> | ||
Card-letter to <u>Lou Zocchi</ | Card-letter to <u>Lou Zocchi</u>. Mentioned <u>ALIEN SPACE</u> and <br> | ||
<u>Charles Hartman</u>'s <u>ALIVE IN WONDERLAND</u>. <br> | <u>Charles Hartman</u>'s <u>ALIVE IN WONDERLAND</u>. <br> | ||
Card-letter to <u>Charles Hartman</u>. Mentioned <u>ALIVE IN WONDERLAND</u>. <br> | Card-letter to <u>Charles Hartman</u>. Mentioned <u>ALIVE IN WONDERLAND</u>. <br> | ||
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concerning Marketing (2 choices) and Researh and Engineering <br> | concerning Marketing (2 choices) and Researh and Engineering <br> | ||
(2 choices) come up with a letter from A to D for each company. <br> | (2 choices) come up with a letter from A to D for each company. <br> | ||
These are entered in 4 x 4 matrixes and the results put into a 16 x 16, <br> | |||
giving a number from 1 to 256 on each page telling <br> | |||
him his potential sales. (There is more about building factories, <br> | |||
loans, etc. but the heart are these grids and the 81 page books. <br> | |||
Completely unrealistic as a commercial game. <br> | |||
<u>EXPLORATION</u> uses grids with the same layout for playing <br> | |||
a game of exploring for minerals. <br> | |||
<u>CONQUEST</u> uses a different but similar set of grids <br> | |||
to play a game of conquering colonies. <br> | |||
(Note: In the samples of the results tables for all of these <br> | |||
games the illustrated entries seem rather random, but they <br> | |||
may not be.) <br> | |||
<u>WILDCAT</u> by Charles M. Tinder, [address omitted for privacy], Moscow, Idaho 83843. <br> | |||
A square field has 81 holes in a 9 x 9 matrix. Each hole at the <br> | |||
start is filled with a rubber plug. Two cardboard sheets which <br> | |||
can be placed in 8 orientations each indicate the producing <br> | |||
oil wells. No well is isolated by itself. An outside track is <br> | |||
moved around by dice throw. This causes various gains and <br> | |||
losses and allows for drilling. On each turn a player may <br> | |||
buy a piece of property - with from 1 to 6 well sites - for <br> | |||
$100,000 a well (start with $1,000,000). Collect on each <br> | |||
producing well, by throwing two dice and reading a table, each time the <br> | |||
player brings in a new well and when reach a space on the path. Most <br> | |||
money is when 25 (or for a longer game - 30) wells have been hit, is <br> | |||
the winner. <br> | |||
<u>BREAK THE HOUSE</u>. Board game where each of from 1 to 4 players <br> | |||
owns his own casino (part of the board). When land on another's <br> | |||
casino play simplified <u>CRAPS</u>, <u>BLACKJACK</u>, or <u>ROULETTE</u>. Player landing <br> | |||
on own casino plays <u>KENO</u> with all the others. When own player's casino <br> | |||
is busted, most money wins. | |||
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