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MISSOURI DAY (MO.) * 91 DAYS TO COME | MISSOURI DAY (MO.) * 91 DAYS TO COME | ||
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To S.P.I. Gave <u>Jim D</u>. the cigar I took at Four Seasons last Monday. | To S.P.I. Gave <u>Jim D</u>. the cigar I took at Four Seasons last Monday. | ||
Asked Redmund if Wednesday of next week would be O.K. for | Asked Redmund if Wednesday of next week would be O.K. for | ||
my column. O.K.<br> | my column. O.K.<br> | ||
Took copies of ''<u>SNIPER!</u>'' and ''<u>THE SOLOMONS CAMPAIGN</u>''.<br> | Took copies of ''<u>SNIPER!</u>'' and ''<u>THE SOLOMONS CAMPAIGN</u>''.<br> | ||
Took ''<u>MOVES</u>'' #1, #2, #3, #5, #6, #8, #9, #10, AND ''<u>S & T</u>'' #39. | Took ''<u>MOVES</u>'' #1, #2, #3, #5, #6, #8, #9, #10, AND ''<u>S & T</u>'' #39. | ||
To 200 Fifth Ave. and got the list prices of the games I | To 200 Fifth Ave. and got the list prices of the games I | ||
compiled yesterday. At G & R the secretary said that | compiled yesterday. At G & R the secretary said that | ||
adult games just died - except for staples such as <u>DIPLOMACY</u>, | adult games just died - except for staples such as <u>DIPLOMACY</u>, | ||
<u>GROUP THERAPY</u>, and <u>VECTOR</u>.<br> | <u>GROUP THERAPY</u>, and <u>VECTOR</u>.<br> | ||
Gave <u>Bob Gellman</u> the list of magazines I compiled yesterday. | Gave <u>Bob Gellman</u> the list of magazines I compiled yesterday. | ||
He said he'd send out the copies of ''<u>PATTON</u>'' and ''<u>HOLIDAY</u>'' by | He said he'd send out the copies of ''<u>PATTON</u>'' and ''<u>HOLIDAY</u>'' by | ||
the end of the week. Had someone there so didn't talk. | the end of the week. Had someone there so didn't talk. | ||
To [Illegible | To [Illegible strikeout] "Gamut of Games". Showed <u>TOGETHERNESS</u>, <u>TANGLEWORD</u>, | ||
and <u>THE WORM TURNS</u> to <u>Phil</u> and Nick. Played the first | and <u>THE WORM TURNS</u> to <u>Phil</u> and Nick. Played the first | ||
with the 3 of us. All were favorably received. Left them | with the 3 of us. All were favorably received. Left them | ||
with Phil to show <u>Carl</u>.<br> | with Phil to show <u>Carl</u>.<br> | ||
Took the two games the Djoli took from <u>Pierre</u> for me: | Took the two games the Djoli took from <u>Pierre</u> for me: | ||
<u>TILT</u> and <u>ECOPLAY</u> (not <u>ECOPLANY</u>). He had another French | <u>TILT</u> and <u>ECOPLAY</u> (not <u>ECOPLANY</u>). He had another French | ||
game <u>MACADAM</u> which he bought to show Phil the type of | game <u>MACADAM</u> which he bought to show Phil the type of | ||
plastic used for the board. Had Phil run me a set of | plastic used for the board. Had Phil run me a set of | ||
the rules and recorded the equip't. | the rules and recorded the equip't. [equipment] | ||
To <u>Felicia</u>. Robert Dorman, who has a very important position | To <u>Felicia</u>. Robert Dorman, who has a very important position | ||
with Mobil in charge of personal [ | with Mobil in charge of personal [personnel], was there with three | ||
training games; three | training games; three separate boards, with common equip't. [equipment] <br> | ||
<u>EXECUTIVE CORRIDORS</u>. Four play. Each one has about 7 | <u>EXECUTIVE CORRIDORS</u>. Four play. Each one has about 7 | ||
different personel [ | different personel [personnel] such as "Sales Manager", "P.R.", | ||
"Personal Manager". Each player in turn draws a "problem" | "Personal Manager". Each player in turn draws a "problem" | ||
card and decides which man he will assign the problem to. The | card and decides which man he will assign the problem to. The | ||
back of the card gives a numerical value to the different | back of the card gives a numerical value to the different | ||
men on how <s>go</s> apt they would be to solve that problem. | men on how <s>go</s> apt they would be to solve that problem. | ||
This is keyed to sets of cards with different probabilities | This is keyed to sets of cards with different probabilities | ||
of success - from 8 in 10 for the best man to 4 in | of success - from 8 in 10 for the best man to 4 in | ||
10 (I believe) for the worst. When a man solves a problem | 10 (I believe) for the worst. When a man solves a problem | ||
he advances one step in his company. If not successful he stays put | he advances one step in his company. If not successful he stays put | ||
and loses a stated sum. Each player must advance all | and loses a stated sum. Each player must advance all | ||
of his men to a certain level (three steps ahead - I believe) | of his men to a certain level (three steps ahead - I believe) | ||
and once a man has reached this level he cannot | and once a man has reached this level he cannot | ||
be used again. After all players have all <s>place</s> their | be used again. After all players have all <s>place</s> their | ||
men at this level new problems (or is it only one?) are | men at this level new problems (or is it only one?) are | ||
drawn from the presidential set. | drawn from the presidential set. Again the proper man | ||
must be chosen, but (I believe) all use the same card. | must be chosen, but (I believe) all use the same card. | ||
Larger amounts of money are won or lost. Most money at | Larger amounts of money are won or lost. Most money at | ||
end wins. (Fairly complete idea.)<br> | end wins. (Fairly complete idea.)<br> | ||
<u>CAREER PATHS</u>. There are 5 paths running around the | <u>CAREER PATHS</u>. There are 5 paths running around the | ||
board with <s>the inside having</s> each inside one having 4 less | board with <s>the inside having</s> each inside one having 4 less | ||
spaces than the next largest. Each player has 5 men. <br> | spaces than the next largest. Each player has 5 men. <br> | ||
(cont. on 9/30) | (cont. on 9/30) | ||