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ST. MICHAEL AND ALL ANGELS * 272ND DAY * 93 DAYS TO COME
ST. MICHAEL AND ALL ANGELS * 272ND DAY * 93 DAYS TO COME
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Added three more thicknesses to the 18 PCs. of the set for<br>
Added three more thicknesses to the 18 pcs. [pieces] of the set for
<u>TOGETHERNESS</u>. Also made 3 square pcs, with the 3 symbols, to <br>
<u>TOGETHERNESS</u>. Also made 3 square pcs, with the 3 symbols, to
use for identifying the players' symbols.<br>
use for identifying the players' symbols.<br>
Made a new set for <u>THE WORM TURNS</u>, four thick with wood grain<br>
Made a new set for <u>THE WORM TURNS</u>, four thick with wood grain
on top and bottom. Found another solution, but the 3 I have are<br>
on top and bottom. Found another solution, but the 3 I have are
topologically the same.<br>
topologically the same.


Played <u>TOGETHERNESS</u> with <u>Phil Laurence</u>. He found a vast improvement<br>
Played <u>TOGETHERNESS</u> with <u>Phil Laurence</u>. He found a vast improvement
over the first time we played it.<br>
over the first time we played it.<br>
Played <u>SLIDEWORD</u> with Phil but he wasn't quite with it. Later<br>
Played <u>SLIDEWORD</u> with Phil but he wasn't quite with it. Later
thought of the name <u>TANGLEWORD</u>.<br>
thought of the name <u>TANGLEWORD</u>.<br>
The game <u>MYWORD!</u> came up. I thought that I had given one to<br>
The game <u>MYWORD!</u> came up. I thought that I had given one to
Phil. I didn't. Promised him one.
Phil. I didn't. Promised him one.
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(cont. from 9/30) [10/1]<br>
(cont. from 9/30) [10/1]
 
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his individual path with certain spaces ranked as rewards<br>
his individual path with certain spaces ranked as rewards
or oenalties. Players in turn draw a problem<br>
or penalties. Players in turn draw a problem
card with yes or no answers. They move forward or<br>
card with yes or no answers. They move forward or
back in accordance with their answer. Sometimes both yes<br>
back in accordance with their answer. Sometimes both yes
and no can give forward movement, one being better than<br>
and no can give forward movement, one being better than
the other. The object is to be the first to reach president.<br>
the other. The object is to be the first to reach president.
(Rough idea.)<br>
(Rough idea.)<br>
Felicia kept the games. She will try to interest "Impact"<br>
Felicia kept the games. She will try to interest "Impact"
in them.<br>
in them.<br>
Looked at <u>TRIPLE CROSS</u> and <u>TRAVELINE</u> in connection with our<br>
Looked at <u>TRIPLE CROSS</u> and <u>TRAVELINE</u> in connection with our
visit to Kohner tomorrow. Looked at <u>SPECTRUM</u> and <br>
visit to Kohner tomorrow. Looked at <u>SPECTRUM</u> and
decided it was too complicated for Kohner.<br>
decided it was too complicated for Kohner.<br>
Told Felicia that I was thinking of changing the theme of<br>
Told Felicia that I was thinking of changing the theme of
<u>THE BRAIN GAME</u> from setting up an office to <s>ge</s> putting<br>
<u>THE BRAIN GAME</u> from setting up an office to <s>ge</s> putting
together inventions. Took the model with me to work on it.<br>
together inventions. Took the model with me to work on it.<br>
Felicia is involved in a party game called<br>
Felicia is involved in a party game called
<u>THE INTERNATIONAL GAME HOUR</u>. Gave me a small booklet<br>
<u>THE INTERNATIONAL GAME HOUR</u>. Gave me a small booklet
with rules for it and the following gambling games used<br>
with rules for it and the following gambling games used
as a part: - <u>HI-LO</u>, <u>SWY</u>, <u>FAN-TAN</u>, <u>ZIGANETTE</u>, <u>KABU</u>,<br>
as a part: - <u>HI-LO</u>, <u>SWY</u>, <u>FAN-TAN</u>, <u>ZIGANETTE</u>, <u>KABU</u>,
<u>SIETE Y MEDIO</u>, <u>BARBOOTI</u>, <u>SHOV-HA'PENNY</u>, <u>BANKO</u>, <u>MONTE</u>,<br>
<u>SIETE Y MEDIO</u>, <u>BARBOOTI</u>, <u>SHOV-HA'PENNY</u>, <u>BANKO</u>, <u>MONTE</u>,
<u>DRADLE</u>, <u>HOLTZLE</u>, <u>LA BOULE</u>. (Filed in I-S folder.)<br>
<u>DRADLE</u>, <u>HOLTZLE</u>, <u>LA BOULE</u>. (Filed in I-S folder.)<br>
<u>PSYCHOLOGICAL BLOCKS</u> came back from Owens-Illinois. They liked
playing it but felt it was too sophisticated for them.
<u>BREAKDOWN</u> also came back. She is still enthusiastic about
them and may be getting a retainer from them.<br>
She showed me a children's detective game by <u>Dennis Ladoucer</u>.
Each player has a board, divided into 7 spaces for placing
card with different parts of a face. There is a set of
cards with 4 of each part. One is secretly taken from
each set of four. The remainder (21) are shuffled together
and then divided into piles of 3. Each player gets
an opportunity to look at a card in his turn (didn't get the
details). As they look at a card they eliminate that card<br>
(cont. on 9/28)<br>