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<u>Stubman</u>. Of course.
<u>Stubman</u>. Of course.


<u>Ira Mothner</u>, a freelance writer doing a piece on games for<br>
<u>Ira Mothner</u>, a freelance writer doing a piece on games for
''<u>COSMOPOLITAN</u>'' interviewed me for about 2 hours. He was <br>
''<u>COSMOPOLITAN</u>'' interviewed me for about 2 hours. He was  
interested in the recent history of the game industry, and asked<br>
interested in the recent history of the game industry, and asked
questions about the game companies. I told him that A.H. and 3M<br>
questions about the game companies. I told him that A.H. [Avalon Hill] and 3M
had started things going something more than 10 years agos.<br>
had started things going something more than 10 years agos.<br>
Ira seemed interested in my games. He looked at <u>ACQUIRE</u> and<br>
Ira seemed interested in my games. He looked at <u>ACQUIRE</u> and
<u>SLEUTH</u> in some detail. He took a list of all my games currently
<u>SLEUTH</u> in some detail. He took a list of all my games currently
on the market even tho I told him that the Stancraft 4 - <br>
on the market even tho I told him that the Stancraft 4 -  
<u>ODD OR EVEN</u>, <u>TEMPO</u>, <u>INTERPLAY</u>, and <u>TRANSFORMATION</u> - hardly<br>
<u>ODD OR EVEN</u>, <u>TEMPO</u>, <u>INTERPLAY</u>, and <u>TRANSFORMATION</u> - hardly
sold anything. Told him about the story of <u>PATTON</u> and the empty<br>
sold anything. Told him about the story of <u>PATTON</u> and the empty
box and he said he "had to use that."<br>
box and he said he "had to use that."<br>
<br>I told him that he could get copies of my games and more<br>
<br>I told him that he could get copies of my games and more<br>