reviewing
This revision marked as approved.
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article on selling games. A lot of the info [illegible strikeout] in it is from
article on selling games. A lot of the info [illegible strikeout] in it is from
<u>Gini Scott</u>.<br>
<u>Gini Scott</u>.<br>
<u>Phil</u> is going to do some tentative work on premiums. At present<br>
<u>Phil</u> is going to do some tentative work on premiums. At present
it is just a trickle. If this works out, there should be a<br>
it is just a trickle. If this works out, there should be a
lot of work and I will get into it.<br>
lot of work and I will get into it.
Finished the model of <u>THE 31ST HEX</u> and played around with<br>
 
Finished the model of <u>THE 31ST HEX</u> and played around with
more solutions.<br>
more solutions.<br>
Played the game with BB And tried having each player have<br>
Played the game with BB And tried having each player have
3 goals but only having to reach one space in each. There<br>
3 goals but only having to reach one space in each. There
was a snag with the pcs. that could go in the goal spaces<br>
was a snag with the pcs. that could go in the goal spaces
going into the interior and then not being available except af-<br>
going into the interior and then not being available except
ter having them removed, placed in the discard, and then<br>
after having them removed, placed in the discard, and then
drawn again by luck when the discards were returned.<br>
drawn again by luck when the discards were returned.<br>
Later though of having all the pcs. turned face up. Players<br>
Later thought of having all the pcs. turned face up. Players
in turn choose one until 24 have been taken. The other 7 are<br>
in turn choose one until 24 have been taken. The other 7 are
not used. Pcs. are placed as before. When on a player's turn<br>
not used. Pcs. [pieces] are placed as before. When on a player's turn
there is no space he can place a new pc. (if there is-he<br>
there is no space he can place a new pc. [piece] (if there is-he
must use it) he can do one of the following: 1) Move a pc. from<br>
must use it) he can do one of the following: 1) Move a pc. [piece] from
one place on the board to another. 2) Replace a pc. on the <br>
one place on the board to another. 2) Replace a pc. [piece] on the
board with one from the "hand," taking the board pc. into<br>
board with one from the "hand," taking the board pc. [piece] into
the "hand." In either case all paths must remain con-<br>
the "hand." In either case all paths must remain
nected to the center and, of course, no path may run into<br>
connected to the center and, of course, no path may run into
a dead end.<br>
a dead end.
 
Two calls from <u>Claude</u>. He has two puzzle-game ideas.<br>
Two calls from <u>Claude</u>. He has two puzzle-game ideas.<br>
1) A <u>GAME</u> based on a combination of <u>THE QUEEN'S PUZZLE</u> and<br>
1) A <u>GAME</u> based on a combination of <u>THE QUEEN'S PUZZLE</u> and
<u>LOA</u>. Use a 9x9 array and peg pcs. Players in turn<br>
<u>LOA</u>. Use a 9x9 array and peg pcs. [pieces] Players in turn
place pcs. but each has his own color. Cannot place two in<br>
place pcs. [pieces] but each has his own color. Cannot place two in
the same row, column, or diagonal except <s>that</s> if an enemy<br>
the same row, column, or diagonal except <s>that</s> if an enemy
pc. is between them. After each has placed as many as pos-<br>
pc. [piece] is between them. After each has placed as many as
sible, play as in <u>LOA</u>. Tell Claude that there might be<br>
possible, play as in <u>LOA</u>. Tell Claude that there might be
too much rules.<br>
too much rules.<br>
2) <u>DIABOLIQUE</u>, named after a type of magic square with<br>
2) <u>DIABOLIQUE</u>, named after a type of magic square with
nxn, with n being even. The pcs. have different numbers on<br>
nxn, with n being even. The pcs. [pieces] have different numbers on
them, including minus numbers. The field is 4x4. Players in<br>
them, including minus numbers. The field is 4x4. Players in<br>
(cont. on 8/27)<br>
(cont. on 8/27)