Created page with "6/30 <br>6/29 <br>6/28 <br>6/27 <br>6/26 <br>2 Monday - July 1973 <br>Dominion Day (Canada) - 183rd Day - 182 Days to Come ---- BB typed my <u>S&T</u> column."
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BB typed my <u>S&T</u> column.
BB typed my <u>S&T</u> column.
<br>Called Synthetic Plastics Novelties. (5/21). Paul Eisland is
out of town this week.
To <u>S&T</u>. Gave my column to Redmund.
<br>Spoke to <u>Jim Dunnigan</u> and he said that they are thinking again
about putting out a magazine <u>GAMES</u> in about a year. But he
didn't speak about my editing it. Instead he spoke about a
column from me and some centerfold games, but he intends to
do a lot of those himself.
<br>Beth called me in and told me that some company had tried
to buy out S.P.I. They don't want to sell out, but Beth is
preparing a proposal to try and get them to finance
<br>GAMES</u>. She went to 200 Fifth and, after being refused
any info in one place she went to another saying she was
writing a report for school. The fellow she spoke to said
she should get in touch with Sid Sackson. I asked and found
out it was room 514. It was probably Stan of Athol.
<br>Showed Beth the report from the seminar at the
<u>INTERNATIONAL GAME SHOW</u> and she reproduced it.
<br>She gave me a letter from <u>Donald A. Curry</u>, who is looking
for an 8-level <u>CHESS</u> variant invented by Ervin G. Kogbetli -
antz, and written up by <u>LIFE</u> Magazine in the early '50s.
<br>Made repros [reproductions] of the following game rules sent to me by Haar
Hoolim (since he would like to have them back): <u>BRAINY BLOCKS</u>,
<u>TAKE ALL</u>, <u>STACK-UP</u>, <u>BITSBITSBITS</u>, <u>Q-SETS</u>, <u>SPELLBOUND</u>, <u>MATTIX</u>,
<u>LET ME THINK</u>, <u>STOP 'M</u>, and <u>BARRICADE</u> (2 versions).
<br>Made repros of the following Dutch pamphlets for my father to translate: -
<u>TRIO</u>, <u>HET GERAM'S WERELD SCHAAKSPEL</u>, <u>NEO-SCHAAK</u>,
<u>HANDLEIDING VOR HET "NOVO-SHAAKSPEL"</u>. I tried to reproduce
<u>SCHADA</u> but it wouldn't give anything readable.
To <u>Felicia</u>. Told her about the <u>INTERNATIONAL GAME SHOW</u> and gave
her a copy of the program and the market survey report.
<br>She spoke to Bob Johnson and the computer has come up with a
summary of the sales of <u>FITTING AND PROPER</u>, etc. "They
are quite happy with the orders so far."
<br>She still hasn't gotten a <u>PATTON</u> contract from R.G.I.
<br>Felicia showed me three games from a new client. He has heard
of me (but didn't know about <u>AGOG</u>) and would like to meet
me. He told her that he had devised a <u>GAME</u> based on induction
and, as far as he knew, no others existed.
<br><u>Alan M. Newman</u> [address and phone number]
<u>HIGH RISE</u> - A <u>MONOPOLY</u> takeoff where players build their
rental property by getting chips that represent steel and
concrete. Plastic pcs. [pieces] that stack represent the floors. I felt that
there was nothing really new, and that it was all a matter of
<br>(cont. on 6/30)