Compare revisions: 1973_Sackson_190_June 19.jpg
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(cont. from 6/20) [6/21] | (cont. from 6/20) [6/21] | ||
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(I believe) tiles with different letters on the two sides. | (I believe) tiles with different letters on the two sides. | ||
These are set up in a random 5x5 layout. Players trace | These are set up in a random 5x5 layout. Players trace | ||
out as many words as they can using a king's move and | out as many words as they can using a king's move and | ||
starting anywhere. I believe that a letter can be doubled | starting anywhere. I believe that a letter can be doubled | ||
if desired. <u>OVERLORD</u> and <u>KASSERINE PASS</u> (Conflict Games- | if desired. <u>OVERLORD</u> and <u>KASSERINE PASS</u> (Conflict Games - | ||
not to be confused with <u>CONFLICT</u> magazine) at $8.98 each. | not to be confused with <u>CONFLICT</u> magazine) at $8.98 each. | ||
<u>THE POLLUTION GAME</u>, an educational simulation by Houghton- | <u>THE POLLUTION GAME</u>, an educational simulation by Houghton-Mifflin | ||
- for classroom use. | |||
At a seminar there was a discussion by a member | |||
of "Rome Arnold & Company" on a survey of game dealers. | At a seminar there was a discussion by a member | ||
of "Rome Arnold & Company" on a survey of game dealers. | |||
Some notes:-<br> | Some notes:-<br> | ||
<u>AMERICAN HERITAGE</u> of June '72 had an article on old games. | <u>AMERICAN HERITAGE</u> of June '72 had an article on old games. | ||
Consumer information can't be used to design the product | Consumer information can't be used to design the product | ||
in the case of games.<br> | in the case of games.<br> | ||
87 dealers were interview by <s>m</s> phone. Around the | 87 dealers were interview by <s>m</s> phone. Around the | ||
country and of different types of stores.<br> | country and of different types of stores.<br> | ||
Shelly Berman. <u>MONOPOLY</u>, the thrill of wiping out a friend. | Shelly Berman. <u>MONOPOLY</u>, the thrill of wiping out a friend. | ||
Dr. Joyce Brothers. If you win it is a game of skill. If you | Dr. Joyce Brothers. If you win it is a game of skill. If you | ||
lose its a game of luck.<br> | lose its a game of luck.<br> | ||
Aldous Huxley. A game is an island of order in a disorganized | Aldous Huxley. A game is an island of order in a disorganized | ||
universe.<br> | universe.<br> | ||
(cont. on 6/18) | (cont. on 6/18) | ||